UFO:Alien Invasion
Archive => Bugs in older version (2.4) => Topic started by: kurja on May 07, 2012, 02:43:13 pm
-
In ufo landed on a hill map, at the bend of the hill, there are squares that can't be selected, so a soldier cannot be ordered to walk into those squares. They can be passed through though. See screenshot, it's as if it was trying to point to a lower elevation inside the hill or something. Clicking on the left to choose different elevations does not help.
-
In ufo landed on a hill map, at the bend of the hill, there are squares that can't be selected, so a soldier cannot be ordered to walk into those squares. They can be passed through though. See screenshot, it's as if it was trying to point to a lower elevation inside the hill or something. Clicking on the left to choose different elevations does not help.
This is a known bug in in the pathfinding (bugreport on sourceforge (http://sourceforge.net/tracker/?func=detail&aid=3490768&group_id=157793&atid=805242)). Actually happens on a lot of maps (worst case is small_house) but only on few squares, so priority is not very high atm.
Annoying is, opponents can move there. And if one stands on such a square, you cannot target him. Maybe Duke can tell an ETA for the fix.
-
And if one stands on such a square, you cannot target him.
If a squad member stands on that tile, you can target him. You have to carefully move the mouse slightly to the right, so the cursor jumps 1 level higher.
-
.... Maybe Duke can tell an ETA for the fix.
Rule #7: Never ever give an ETA in an OSS project ;)
-
never give an eta in any software product ;)
-
never give an eta on anything ;)