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Topics - Magniff

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Discussion / Security-cameras in 2.5 − fully implemented?
« on: December 19, 2012, 05:29:04 pm »
On base-defense missions in 2.5, there are several security-cameras visible on the battlescape.

But till now, I haven‘t figured out how to use them.
I tried to interact with the consoles within the command-center, i tried to interact with them directly and I also tried the battlescape radar.
But neither of these attempts led to any success.

Are I‘m doing something wrong or are these cameras not fully implemented right now?

My Version of UFO AI is „2.5 Win32 Dec 9“.

Regards
Magniff

2
Discussion / Can‘t research „Live Alien“ in 2.5 dev
« on: December 13, 2012, 06:51:31 pm »
As mentioned I‘m unable to research the „Live organic alien“ technology! :-[
But until I post this as a bug, I want to make sure I didn’t miss something important.


I‘ve already researched the „Alien breathing apparatus“ technology and captured a living organic alien (Taman) on the battlefield.
The Alien is displayed at the alien containment-screen and it‘s also visible on the main-screen of that base.
Additionally there was no massage which acknowledged me about new research options.

As an additional slightly confusing fact, there are two types of Taman-corpses stored in my containment-facility (At least they are occupying two different slots of my containment-facility).


My current version of UFO AI is „2.5 Win32 Dec 9“, but my campaign was originally started in "UFO AI 2.5 Win32 Nov 24".
A corresponding savegame is attached.

Thanks in advance for responses
Magniff

3
Discussion / Unavailable Automissions
« on: December 11, 2011, 04:44:44 pm »
Version: 2.4-dev. (Nov. 24. 2011)

If I try to automission a UFO-crashsite which is in proximity to one of my bases, the automission feature is usually not available (the „automission“ button is grayed out).
More specifically this usually happens if the crashsite is within my SAM-range.

Bug or feature, any suggestions?

Regards, Magniff

4
Bugs prior to release 2.4 / Hidden location in Antarctica
« on: December 06, 2011, 05:16:58 pm »
If you’re switching through the different objects on the worldmap (using Space-button) you sometimes may find a invisible location in Antarctica.

Additionally you will receive the following information about it:
Location: No Nation
Typ: Harvesting mission
Objective: An industrial Area in a cold region

My game-version: UFO:AI-dev._2.4 (Nov_24_2011)
This Bug is reproduceable on my system using the attached savegame:

Regards, Magniff

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