hey kids...
once again I tried if i can somehow manage to get ufo:ai to run on an raedon 7500 mobility or at least track down the problem.
details can be found here:
http://
http://ufo.myexp.de/phpBB2/viewtopic.php?t=520&highlight=readon+7500
the problem with gl_extentions seems to be this
...GL_EXT_point_parameters not found
...GL_SGIS_multitexture not found
...GL_ATI_separate_stencil not found
after getting back to the DRM/DRI staff here is what I got:
Now, I don't know what the game actually requires, but I'd hope it's not
going to depend on ARB_fragment_program or ATI_separate_stencil, the
chip simply can't do that.
can anyone give a definite answer _IF_ ufo:ai needs " ATI_separate_stencil" ? in that case it wont help to put further effort into this issue.
also I got:
It shouldn't need GL_SGIS_multitexture
neither, this extension is deprecated and afaik completely replaced by
ARB_multitexture
same question here, is it possible that the problems with the white geoscape result from old fragments using GL_SGIS_multitexture?
ok, so maybe someone feels like giving it a try.
Thanks anyway: Eric.