project-navigation
News
Download
Forum
Contribute
Media
FAQ
About
Contact
Personal tools
Login
Register
Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
New board
Home
Help
Search
Login
Register
UFO:Alien Invasion
»
Development
»
Mapping
»
GtkRadiant 1.5
« previous
next »
Print
Pages: [
1
]
Go Down
Author
Topic: GtkRadiant 1.5 (Read 4976 times)
atomisirsi
Guest
GtkRadiant 1.5
«
on:
March 09, 2006, 04:19:19 pm »
Will there be a patch against GtkRadiant 1.5?
Actually I have no ability to compile the maps with GtkRadiant 1.4 provided at SF.net Downloads
I always get an error about lighting problems when trying to start a mission.
Logged
Mattn
Administrator
PHALANX Commander
Posts: 4831
https://github.com/mgerhardy/vengi
GtkRadiant 1.5
«
Reply #1 on:
March 09, 2006, 09:55:26 pm »
maybe - when we have the time. but the gtkradiant 1.5 does not have the q2surface plugin anymore. the patch needs to be completly redone imo.
Logged
Mattn
Administrator
PHALANX Commander
Posts: 4831
https://github.com/mgerhardy/vengi
GtkRadiant 1.5
«
Reply #2 on:
April 20, 2006, 10:23:59 am »
there is a gamepack in svn now with is suiteable for 1.5
but the level-filtering does not work right now.
Logged
Mattn
Administrator
PHALANX Commander
Posts: 4831
https://github.com/mgerhardy/vengi
GtkRadiant 1.5
«
Reply #3 on:
June 05, 2006, 04:24:56 pm »
just to let you know: there is a beginning of a plugin for gtkradiant 1.5 which will filter the levelflags. and the gamepack in svn is also updated.
if someone is here who is able to write c++, please have a look at src/tools/gtkradiant/plugin
Logged
Print
Pages: [
1
]
Go Up
« previous
next »
UFO:Alien Invasion
»
Development
»
Mapping
»
GtkRadiant 1.5