Hi. I tested the 04/05/2017 build recently and i have a problem: the game "breaks into the debugger" (and crashed) if I try to start a skirmish game (that is: I can even access the skirmish game options). I play on an old computer thus disconnected from the Internet. Here is a copy paste of part of the error message I believe responsible of the problem. I will do a more precise bug report if you tell me what I should join to the report.
* Steps : just after starting the game, I loaded a campaign savegame, closed it; then checked the multiplayer options, closed it; then wanted to open the skirmish menu... and game crashed).
* Copy paste :
Shutdown gametype 'Campaign mode'
Change gametype to 'Multiplayer mode'
Warning: Could not open 'team00.mpt'
Failed to resolve host ufoai.org:(null): WSAHOST_NOT_FOUND
could not resolve '
http://ufoai.org//ufo/masterserver.php?query'
sendto on socket 2224 failed: WSAEHOSTUNREACH
Shutdown gametype 'Multiplayer mode'
Change gametype to 'Skirmish mode'
UI_AllocNodeWithoutNew: Node behaviour 'LoadSlot' doesn't exist
Shutdown gametype 'Skirmish mode'
Wrote keys.cfg
There are still 2 opened files
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* quick note: all what I wanted to check (for ex. regarding translations), was ok
Thanks.