General > Discussion
Help with the modding
geever:
--- Quote from: cevaralien on April 30, 2016, 06:38:52 am ---1. Where can i change the radar coverage of base instalations?
--- End quote ---
I'm afraid that can only be changed in the source code yet.
--- Quote from: cevaralien on April 30, 2016, 06:38:52 am ---2. Which software can i use to mod an alien armour graphics? I want to do a new one.
3. Which software can i use to mod a weapon? I want to do a new smg clip, an encased plasma round. In fact, i do it, but i need a pic for the clip with the blue line.
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Models (shape, animation) can be modified in 3D _Modeller softwares, like Blender or 3D Studio Max. Textures can be modified using image editors like Gimp and Photoshop.
-geever
cevaralien:
Thanks.
I have another problem. I made a tech for laser weapons that works like the "Encased Plasma Rounds" - weapons clips. When i research EPR, i got automaticaly the EP rounds. I tried to do the same but with laser weapons; i do a "Hand Laser Weapons" tech, so, when i finish the research, automatically gives the laser pistol, rifle and heavy laser. The problem is that doesn't works, the wepons research options are there.
How can i do this works? i want all laser weapons available from one single tech.
cevaralien:
Forget it. I tried with a new game and the mod is working well.
cevaralien:
It's possible to mod the health growth? I don't want my soldier's health increase, because it reduce the difficulty. If i can't stop the growth, at least, i want reduce it's speed. How can i do that? It's hardcoded?
geever:
--- Quote from: cevaralien on May 01, 2016, 06:14:10 pm ---It's possible to mod the health growth? I don't want my soldier's health increase, because it reduce the difficulty. If i can't stop the growth, at least, i want reduce it's speed. How can i do that? It's hardcoded?
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The ability increase is yet programmed in C++, sorry.
-geever
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