General > Discussion
Problems with Sheevars and campaign pace
Strzelec:
Ok, maybe I'll go for 2.6 despite its instability, but I have one problem. When I opened the download section I couldn't find installer, just some info and files connected with the source. Considering I know NOTHING about the code of the game and its engine it would be nice if someone told me if there is a simple exe file which I can simply open and install the game without bothering with code and some other programs. Also I want to be 100% sure that the download will be safe. I know the game is on a free license and this is original site of the developers and maybe you will say I worry way too much, but since a virus outbreak on my computer 2 months ago I would rather have something checked twice before pressing the download button.
hwoarangmy:
Seems like you didn't download the right file. It should be a bit more than 1 Gb. Link:
http://ufoai.org/snapshots/ufoai-latest-win32.exe
Considering 2.6, it is far from unstable. I played a 1 year old version and got no crash at all. There are some glitches and things that can be improved but it is more than enough to play.
Strzelec:
Thanks a lot. I downloaded the game, opened it, but when it loaded the loading screen disappeared and now there is only game music and black screen. What can I do with that?
hwoarangmy:
I guess the easiest would be to post your log file. See here to see where to find it:
http://ufoai.org/wiki/FAQ#General
Then, someone might be able to help ^^
Strzelec:
Thanks, but today I intuitively turned on the game once more and it WORKED. Till today I was using version 2.4 from April 2012 and this new version looks like a totally different (and better) game. I also started at very easy level (as before), but, although the enemies are smarter now, they are weaker (as I observed, in this version difficulty level affects battles, comparing to 2.4). I have problems with happiness at higher levels, but would like to face strong aliens.. In my opinion there should be two difficulty levels to choose, one for overall campaign and one for battles, like it was for example in Medieval II Total War.
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