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Problems with Sheevars and campaign pace

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Strzelec:
Hello everyone,

I have some questions about the campaign pace. I play on the very easy difficulty and I know that alien interest will increase slower because of that, but I am becoming worried since is November 2084 and I still face only scout, fighter and harvester. What worries me more, is that I found information that Sheevars should appear before Ortnoks, but in my game I have been fighting Ortnoks for a few months while no single Sheevar appeared. I would appreciate any help, because I couldn't find any information about very easy level.

Strzelec:
I also want to mention that I researched all that I could and now I started disassembling UFO.

frumius:
I am using 2.5 version and am at Aug. 2084 and have only encountered Shevars and no Ortnoks yet. Scouts,Fighters, and Harvesters are being dissassembled too. This is on the very easy level too. How are you doing against Ortnoks? From what I have heard about them I am not anxious for them to appear. ::)

Strzelec:
Thanks,

I fend off Ortnoks easily (I think battles should be harder, luckily from what I noticed choosing easier difficulty did not affect the battles), but the problem is not with Ortnoks themselves but rather with no signs of Sheevars which should appear before Ortnoks from what I found. Also I would really appreciate if someone would tell me how fast the alien interest increases on very easy level. Actually I amn not sure which version I use, because I found and downloaded the game from Desura, where it says that the last update was a year ago, but doesn't say when exactly it was updated and which version it is. Maybe in older version Ortnoks appeared before Sheevars, but I just want to be sure that it is not a bug and eventually I will see other races and UFOs. Anyway, thanks.

hwoarangmy:
As far as I know, alien crews are random so you may have just been lucky (or not) to not deal with sheevar yet.

Concerning your version, you can see it in the main screen in the bottom left (it should be something like UFO: ALien Invasion 2.6 ... Jan 23 2016) => The version (2.5 or 2.6) is important and if you are playing a dev snapshot, the date should help.

Concerning the differences between version, I know that when difficulty increases, nations are more demanding (they will require you to save civilians during missions and they will not tolerate their happiness to get too slow).
On the soldier side, you have more soldiers to recruit at game start and I think you get more each month.
In battles, the aliens are weaker on low difficulty levels.
I don't know how difficulty changes UFO spawning (if it does).

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