General > Discussion

capture live alien?

<< < (3/3)

anonymissimus:
The text actually says that Dr. Connors (the bio scientist) finds it important to capture an alien alive, but the engineering scientist Cdr. Navarre finds it unimportant. I'm afraid my Phalanx commander, like Navarrre, will not understand either and ignore Connor's pleas then.
On very hard research is so slow that it was a huge problem if you couldn't delay researching unimportant things (aside from autopsies/live alien, XVI research tree (you don't know how much XVI you have but you can still keep it under control and it's not implemented anyway), unimportant item researches such as plasma pistol and rifle (soon superseded by lasers), kerrblade, heavy laser, heavy needler, alien strategy)

If you lure UFOs into ground defenses firing range at least, there are so many stunned aliens from the crashed UFOs missions that it's never important to try to capture some, it happens numerous times automatically. Maybe 1 stunned living alien per mission on average, just from the chance they have to start damaged. Lately I got 4 Ortnoks from a single mission, all of them fell stunned to the ground when trying to kill them and then they were bleeding a few points per round, just enough to keep them stunned till the end of the mission. Often the aliens die until the mission is over but there are still lots of surviving ones.

Navigation

[0] Message Index

[*] Previous page

Go to full version