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Strength gain by weight

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Pharaufein:
To train the strength of soldiers, they have to carry as much weight as possible.
Therefore, I put additional grenade luncher ammo (best weight per area) and whatnot into their backpacks.
Whenever the strength of a soldier changes, I have to annoyingly rearrange their backpacks again.

As a suggestion:
It would be much easier if the strength gain was simply tied to the encumberance instead of the exact weight.
This would not make the game any different, except for eliminating the need for backpack rearrangement.
 

TC:

--- Quote from: Pharaufein on November 22, 2015, 05:52:19 pm ---To train the strength of soldiers, they have to carry as much weight as possible...
--- End quote ---
How do you know this? Is it documented somewhere?

Pharaufein:
http://ufoai.org/wiki/Skills/Improvement/v2.5

This table is for version 2.5, but I think it is still accurate for 2.6.

My suggestion is to use a different formula not based on weight but only on the ENCUMBERANCE_MODIFIER
Simply using a fixed value for weight in the formula would already do it.

TC:
Thank you for the reference.

anonymissimus:
Note that it depends on the average weight carried, not the starting weight. For maximum strength gain you also have to pick weight objects off the ground while the soldier is consuming grenades and ammunition to compensate for the lost weight.^^
I don't do that usually, the time units are too precious. Though I try to transfer the additional replacement ammunition for EM rifle from assault troopers to the sniper needing it as soon as possible, as assault troopers are less tight with carrying capacity.

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