General > Discussion

Do you want a save&quit option from the battlescape?

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damiac:
If you give the players a save/load option, that they can use at will, you can guarantee at least some will use it to painstakingly replay turns for the best outcome.  Not only that, since it's offered by the game, it's a legitimate way to play.  Not only that, but because it's legitimate, and provides the best possible outcome, it's the optimal way to play this game.  This is a problem!
This results in players having to choose between trying their best to win, but not having much fun, as it's a tedious exercise, or choosing to purposely handicap themselves, in an effort to avoid the tedium.  Generally this takes some of the fun out of the game too, because you know you're holding yourself back from really trying your best to win.

Nowhere in there do we have to consider the player using a memory editing program to give his soldiers infinite health, it's only about what the game itself communicates to the player.  If someone wants to take extraordinary measures outside the game to ruin their own fun (or for that matter, if they actually have fun cheating) then oh well, they certainly can't come to this board and complain that the game isn't any fun to play with infinite health!

So, if you give the players a save&quit option, and automatically restore this save on the next play session, you no longer have to consider the player who saves & loads each and every turn for the perfect outcome, because the game doesn't offer this option.  It doesn't matter if it's really easy to cheat such a system, as long as the game itself doesn't give you the option to do so.  That's really as far as you should go to "protect the player from himself".

Gnith:
Do I want a Battlescape Save?

NO

Do I want a Battlescape Save&Quit?

NO

Do I sometimes have to get up and go do things in the middle of a battle .... YES
and what do I do when this happens ??  I get up .. and walk away ...
It's that simple .... if I have to use my computer for other things .... I just let the game run in the background

People who gravitate to this game are looking for the harsh difficulty of the games from the 90s. It's not supposed to be easy, it's supposed to be brutal. The fact that I CAN'T save during the middle of a battle is one of the things that I LOVE about this game. It's not a deterrent ... it's why I'm here in the first place.

TC:

--- Quote from: damiac on October 28, 2015, 10:05:57 pm ---Do you want a save&quit option from the battlescape?
--- End quote ---
Yes

rambo919:
Honestly every time someone uses their aversion to "save-scumming" as a reason to disallow saving it just plain p-s me off. If YOU can't control yourself just ask for a option to dis/enable battlefield saving or a save limit (3?) per battle to be put in, there is no reason to deprive someone of their preferred play-style simply because you snobbishly/superiorly dislike it. What business is it of anyone else if a player wants to cheat/save/whatever like a maniac in a off-line game anyway?

On the other end it could just be a superficial excuse to not do the work of implementing a saving system. And finally most players probably would not have the skill-set to do it on  their own but there must be a few that could actually attempt to do it themselves instead of just complaining about the guys at the top showing no interest? If you see a problem no one is interested in FIX IT don't throw a tantrum.

hwoarangmy:
I don't get why everybody continues saying that the feature is not done to avoid cheating. I think geever was pretty clear about it. The saving feature is not straight forward and would require much work (which is probably true). Nobody in the team wants to do it.
Moreover, maintaining it would also require many work. That's also something the team do not want to do. That's why they would not even accept a patch implementing it.

IMHO, this vision is pretty clear and understandable. UFO AI is a free time project and the team can work on whatever it wants.

For my part, I feel many maps are becoming too big considering the fact that we cannot save in the battlescape. But that's only my opinion.

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