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Author Topic: Error: Shutdown when running ufoai - Linux Mint 17.2  (Read 6781 times)

Offline stumo

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Error: Shutdown when running ufoai - Linux Mint 17.2
« on: August 09, 2015, 08:58:15 pm »
When I run ufoai a splash screen briefly comes up and a loading bar gets approx 1/8 of the way across, then it exits. At the console I get lots of debug output, ending with


------- web initialization ---------
... web access not yet configured

----------- parse scripts ----------
58 script files
...font file media/DejaVuSans.ttf does not exist (font f_verysmall_bold)
FS_RemoveFile: remove /home/stumo/.ufoai/2.5/base/keys.cfg
There are still 1 opened files
======start======
OS Info: Linux mintbox-17 3.16.0-38-generic #52~14.04.1-Ubuntu SMP Fri May 8 09:43:57 UTC 2015 x86_64
Linux RELEASE, cpu: AMD64, version: 2.5

/usr/lib/ufoai/ufo(+0x132341)[0x7fa3a5b62341]
/usr/lib/ufoai/ufo(+0x132445)[0x7fa3a5b62445]
/usr/lib/ufoai/ufo(+0xebb55)[0x7fa3a5b1bb55]
/usr/lib/ufoai/ufo(+0x7ac61)[0x7fa3a5aaac61]
/usr/lib/ufoai/ufo(+0x7b009)[0x7fa3a5aab009]
/usr/lib/ufoai/ufo(+0x102177)[0x7fa3a5b32177]
/usr/lib/ufoai/ufo(+0xec5e4)[0x7fa3a5b1c5e4]
/usr/lib/ufoai/ufo(+0x30dea)[0x7fa3a5a60dea]
/lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf5)[0x7fa3a2a02ec5]
/usr/lib/ufoai/ufo(+0x310bd)[0x7fa3a5a610bd]
Loaded libraries:
[0x140340830818304x-0x140340830972020x] /lib/x86_64-linux-gnu/libpng12.so.0
[0x140340828372992x-0x140340828720324x] /usr/lib/x86_64-linux-gnu/libjpeg.so.8
[0x140340826243072x-0x140340826270252x] /usr/lib/x86_64-linux-gnu/libSDL2_ttf-2.0.so.0

Many more libraries skipped - is it helpful to have them all?

[0x140340335890432x-0x140340336001980x] /lib/x86_64-linux-gnu/libcgmanager.so.0
[0x140340333694976x-0x140340333792612x] /lib/x86_64-linux-gnu/libnih.so.1
[0x140340331556864x-0x140340331593164x] /lib/x86_64-linux-gnu/libnih-dbus.so.1
======end========
Error: Shutdown


From reading around, I suspect it might be graphics card related? This is the info ufoai outputs relating to graphics


------- video initialization -------
SDL version: 2.0.2
I: setting mode -1
I: disable multisample buffers
I: set swap control to 0
available driver: x11
available driver: mir
available driver: wayland
available driver: dummy
current desktop mode: 1920x1080@60Hz (SDL_PIXELFORMAT_RGB888)
driver: x11
found 2 display(s)
use fake fullscreen for the first display: 1920:1080
I: 1024x768 (fullscreen: yes)
I: got 8 bits of stencil
I: got 24 bits of depth buffer
I: got double buffer
I: got 8 bits for red
I: got 8 bits for green
I: got 8 bits for blue
I: got 8 bits for alpha
I: got multisample disabled
I: got 0 multisample buffers
GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: AMD Mobility Radeon HD 5000 Series 
GL_VERSION: 4.4.13374 Compatibility Profile Context 14.501.1003
GL_EXTENSIONS: GL_AMDX_debug_output GL_AMDX_vertex_shader_tessellator GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_multi_draw_indirect GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trace GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lines_triangles GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_tessellator GL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_progrm GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_bptc GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_explicit_multisample GL_NV_float_buffer GL_NV_half_float GL_NV_primitive_restart GL_NV_texgen_reflection GL_NV_texture_barrier GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint
OpenGL version detected: 4.4found GL_ARB_multitexture
found GL_ARB_texture_compression
found GL_ARB_texture_non_power_of_two
using GL_ARB_texture_non_power_of_two
found GL_EXT_texture_filter_anisotropic
found GL_EXT_texture_lod_bias
found GL_ARB_vertex_buffer_object
using GL_ARB_vertex_buffer_object
max vertex buffer size: 2147483647
found GL_ARB_fragment_shader
found GL_ARB_shading_language_100
GLSL version guaranteed to be supported by OpenGL implementation postfixed by vender supplied info: 4.40
found GL_###_framebuffer_object
using GL_ARB_framebuffer_object
max draw buffers: 8
max render buffer size: 16384
max color attachments: 8
found GL_###_draw_buffers
using GL_ARB_draw_buffers
max supported vertex texture units: 18
max supported lights: 8
max texture units: 8
max texture coords: 16
max vertex attributes: 29
max varying floats: 128
max fragment uniform components: 16384
max vertex uniform components: 16384
max texture size: detected 16384
...but using 2048 as requested
Using low resolution globe textures as requested.
R_LoadProgram: 'world_low' loaded.
R_LoadProgram: 'model_low' loaded.
R_LoadProgram: 'warp' loaded.
R_LoadProgram: 'geoscape' loaded.
R_LoadProgram: 'combine2' loaded.
R_LoadProgram: 'convolve3' loaded.
R_LoadProgram: 'atmosphere' loaded.
R_LoadProgram: 'simple_glow' loaded.
SDL_ttf version 2.0.12 - we need at least 2.0.7



As it says, my graphics card is an AMD Radeion HD5000. I have tried swapping drivers - I see the same with fglrx, fglrx-updates and xserver-xorg-video-ati

I installed using playdeb - the version is 2.5-1~getdeb

Any suggestions on what I should do? Are there any command line options I gan use to give more hints? Do you want me to post/attach the full output?

Edit to add: Full pastes for for stdout at http://pastebin.com/qLjdqS72 and stderr at http://pastebin.com/xHMfqKyi
« Last Edit: August 09, 2015, 09:02:44 pm by stumo »

Offline DarkRain

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Re: Error: Shutdown when running ufoai - Linux Mint 17.2
« Reply #1 on: August 09, 2015, 09:25:11 pm »
Hi stumo,

welcome to the forums,

<snip>
...font file media/DejaVuSans.ttf does not exist (font f_verysmall_bold)
<snip>
This is your problem, a missing font, which causes the game to error out, grab it form our repo and copy it to to ~/.ufoai/2.5/base/media (you'll need to create the media directory) and it should work (Or you could copy it to whatever place the game was installed too if you want)

You might also want to let the packager know there's a problem with the package.

Offline stumo

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Re: Error: Shutdown when running ufoai - Linux Mint 17.2
« Reply #2 on: August 09, 2015, 09:48:46 pm »
Much appreciated, now working!

Offline stumo

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Re: Error: Shutdown when running ufoai - Linux Mint 17.2
« Reply #3 on: August 10, 2015, 11:21:01 pm »
I got in touch with the package maintainer; I thought I'd follow up in case it helps anyone else.

They have replaced the font with a symlink - /usr/share/games/ufoai/base/media/DejaVuSans.ttf -> ../../../../fonts/truetype/dejavu/DejaVuSans.ttf

Unfortunately, I'd moved my /usr/share/games to a new partition (running out of space on the original one) and replaced it with a symlink in /usr/share - and so the ../../../../ was pointing at my new partition rather than the correct /usr/share.

Offline DarkRain

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Re: Error: Shutdown when running ufoai - Linux Mint 17.2
« Reply #4 on: August 10, 2015, 11:51:44 pm »
I see, well, glad you could sort it out

Happy alien hunting :)