project-navigation
Personal tools

Author Topic: Antimatter generation (after campaign final, and how about geoscape multiplayer)  (Read 3357 times)

Offline nick87720z

  • Rookie
  • ***
  • Posts: 43
    • View Profile
Last time i tried only one multiplayer kind - in battle mode. But multiplayer could exist in geoscape as well. This is first idea...

One problem, appearing there, is there to get antimatter, if there is no aliens with costful fuel.
Possible solutions:
- aliens still could appear on earth, playing against all players (no difference, what structure or base to attack)
- I have found some way to get some good amounts of antimatter, which i will describe below... (this tech could appear in campaign after final mission - like some bonus).

It may be not known, but based on known processes. Source is... synthetic back hole. When i googled for how black holes vaporize, i found this: eventually photones turn to protone-positrone pair, being at the edge of events horizon, in this case one particle remains inside it, another - outside of particle hell. Vaporization speed is reverse-proportional to black hole mass and rotation speed.

Now some requirements for antimatter production station.
- Black hole probably should be enough hard to keep generation speed in some acceptable margins (probably it needs to be orbital object, combining both antimatter generation station and refueling station).
- If station is not supposed to be never stopped, it must be resistant for short energy stress, going from disappearing black hole.
- Otherwise - another feature appears: destruction, abandoning or another termination even leads to good explosion, comparable to thermo-nuclear.
- As option, several stations could exist and be neutral (be available to all players).

Offline geever

  • Project Coder
  • PHALANX Commander
  • ***
  • Posts: 2561
    • View Profile
Competitor human organizations is an interesting idea, we've been thinking about human vs. alien multi-player campaign before. However I have to tell you that it is a very complex job to do it and probably won't happen until the single-player mode is finished (and even then there is no guarantee for it at all) -> years....

-geever

Offline Noordung

  • Squad Leader
  • ****
  • Posts: 285
    • View Profile
Still technology like this might be used very late in game. So you dont need to worry about your alien aircrafts any more.
Maybe some bigger alien ships could have such antimatter generators - carrier maybe to provide all other alien crafts.

Offline nick87720z

  • Rookie
  • ***
  • Posts: 43
    • View Profile
Looks like this tech is known in real world: https://en.wikipedia.org/wiki/Black_hole_starship
So it is not more fantastic than particle cannon.

p.s. Anti-particle beam weapons could also appear in alien world, used for defence on orbital objects and any places without atmosphere.

madrsihands

  • Guest
On a side note I was disappointed during a base invasion when an alien made it to my anti-matter chamber but he didn't try to explode it.