Technical support > Feature Requests
Trade Mechanics
geever:
--- Quote from: roidepoloterre on April 14, 2015, 11:56:09 pm ---Well, I'm an engineering major, but I did have economy lessons.
Reading your answer, I'd say you guys don't have any economist with you ; would you like me to make a market modelization ?
--- End quote ---
That would be nice. I imagined something like in XCOM-3 but some of its issues fixed (like selling great amount at a time).
-geever
Rodmar:
Hello,
However, the sell/buy system can be over-used as :
* a free, insta-transfert mean between bases for any sell-able ware;
* a free, huge storage space when your base stores are full, or just before a Base defense mission of doom is likely to happen (an Harvester heading right to a poorly defended, full storage base). Thankfully, AM can't be store that way!
Note that it's the same for employees: it's faster to "fire and recruit again" when you want to transfer some from base to base.
Either,
* the "free service" feature could be alleviated through a lower selling price (e.g. a 10% vendor commission that is deduced from market (buying) price). Instead of bothering with double price columns (buy/sell), I'd just add less money to the treasury, and the player would be informed of this mechanism through a hint.
* the "instantaneous" feature could be removed with a few hours (or days) delay before he sold ware appear on the market;
* sold alien and PHALANX-specific ware could be slowly "destroyed" (used) by the market, the same way that mundane ware seems to be slowly "regenerated" (produced) by the market over days (e.g. while you don't have to produce any mundane ammunition, it wouldn't be a nice idea to sell all your plasma grenades, thinking nobody would buy them for themselves before you might need them).
Effects and costs would be effective once the Buy/Sell window is closed.
geever:
Sell prices are already 10% lower than buy prices. Delay in receiving goods from market is planned, also plan to make it impossible to hire back a fired employee. Stay tuned.
-geever
Rodmar:
Btw, I just saw the v2.6 trade window screenshot, and all is better displayed.
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