Couldn't find it on the bug tracker/forum:
(can't provide the ufoconsole.log, it is to big, 8,244 kb - see below)
After removing the unemployed applicants in the employee screens (right-click to the check-boxes) to get faster savegame loading (they are loaded much faster now), a problem appeared in battlescape when starting the game again 2 days later and loading a savegame.
Only if a soldiers is wounded + is/was bleeding, either from current battle or one finished before,
- it takes 1 to 2 minutes to load the skill/stats screen.
- the battlescape in the background becomes very slow,
- there are black lines instead of descriptions of wounding and bleeding points.
When closed, the game returns to normal speed. Soldiers can still be healed.
Everything else seems unaffected. The stats-screen of healthy soldiers are functioning normal.
Didn't get new recruits (soldiers, scientists, workers, pilots) after removing a lot of them as described above. Do they appear when a new month begins? I will keep an eye on that and report.
System:
Intel Pentium 4 3,2 ghz 3 gb ram 32-bit.
ATI Radeon X1950Pro (last available driver for the card from ATI dated 2012, I think)
Win 7 home premium 32 bit edition (up to date)
Game:
- 2.5 stable
- downloaded here nov 24th 2014, and again a few days ago in feb 2015
- applied the ajgun mod (roughly 4 weeks ago)
Attached a savegame.
There's no ufoconsole.log in the ajguns folder where my current savegames are stored in subdirectories.
C:\Users\User2\AppData\Roaming\UFOAI\2.5\ajguns
There is one in the \base directory.
C:\Users\User2\AppData\Roaming\UFOAI\2.5\base
I hope that's what would help. I tried to attach it, bit it is a bit to big (8,244 kb, your limit seems to be 8,192 kb). How can I provide it?
If you need anything else, you're welcome.
UPDATE 18:26:
Started a battle to get soldiers hurt and provide screenshots. Well, as you can see, the problem solved itself. Somehow. The stats screen are correct now.