project-navigation
Personal tools

Author Topic: graphical effects of encased plasma rounds  (Read 3678 times)

Offline cannonfodder558

  • Rookie
  • ***
  • Posts: 27
    • View Profile
graphical effects of encased plasma rounds
« on: February 12, 2015, 09:00:59 am »
Hello.

Wouldn't it be cool if ep-rounds fired from Phalanx weaponry had the neon blueish colour and aura (not shape) of shots from alien plasma weaponry?

Yeah! Swallow your own medicine!!! (It's a german idiom, sorry. What is it in english?)
That would be fun!

The reasoning would have to be changed, as it's ENCASED plasma.
Just not to leave all the work up to you:

1st stage
A bit plasma opts out of the shell tip, embracing the bullet. Upon impact, the plasma skin burns a cavity into the alien armour.

2nd stage
The armour-piercing metal tip re-designed from alien materials unfolds it's effect, breaking through the remaining layers. The cavity maximises the destructive power, focusing it on a single
point.

3rd stage
The plasma core is injected, burning the target from within. Metal fragment of the shell provide nice side effects by flippering around inside of the armoured enemy.

I find it a pity just to know I'm using ep rounds, not to see it.

What do you think about that?

Kind regards
« Last Edit: February 15, 2015, 08:33:23 am by cannonfodder558 »

Offline ShipIt

  • Project Artist
  • Captain
  • ***
  • Posts: 906
    • View Profile
Re: graphical effects of encased plasma rounds
« Reply #1 on: February 12, 2015, 11:16:11 am »
What do you think about that?

Whenever someone shows up with such a nice idea, immediately Nike comes to my mind.

Offline cannonfodder558

  • Rookie
  • ***
  • Posts: 27
    • View Profile
Re: graphical effects of encased plasma rounds
« Reply #2 on: February 12, 2015, 02:29:55 pm »
Hello.

Nike?

Nice intelligent kind of ehhh...? Rather not.

Sorry, I'm new here. Didn't want to bother anybody. Maybe a fan being a bit to enthusiastic.

Never mind.




Offline ShipIt

  • Project Artist
  • Captain
  • ***
  • Posts: 906
    • View Profile
Re: graphical effects of encased plasma rounds
« Reply #3 on: February 12, 2015, 06:28:54 pm »
The slogan of Nike is: "Just do it!". Sorry if that was too much of a riddle. ;)

Offline cannonfodder558

  • Rookie
  • ***
  • Posts: 27
    • View Profile
Re: graphical effects of encased plasma rounds
« Reply #4 on: February 13, 2015, 02:48:05 pm »
OK.

I know nothing about coding/modelling.

Regarding this
http://ufoai.org/forum/index.php/topic,6780.0.html
maybe a bit logical thinking and experementing is enough for this change of colour.
« Last Edit: February 14, 2015, 07:07:27 pm by cannonfodder558 »

Offline Noordung

  • Squad Leader
  • ****
  • Posts: 285
    • View Profile
Re: graphical effects of encased plasma rounds
« Reply #5 on: February 13, 2015, 07:20:14 pm »
you see, when you want to change something in open source project its best to learn something, because people usually change thing the way they want. and that is rarely the same way you want.
suggestions are good, making suggestion a reality that was is really needed... most of the time.

Offline beng

  • Rookie
  • ***
  • Posts: 63
    • View Profile
Re: graphical effects of encased plasma rounds
« Reply #6 on: February 15, 2015, 04:09:29 am »
Where is the specs for the projectile objects? Can't seem to find them in the .ufo files.