Technical support > Feature Requests
reaction fire for blades (secondary weapon), monomolecular blade v2
(1/1)
cannonfodder558:
Hello.
I like using monomolecular blades. What a pity they don't have a reaction fire mode (they seem to have none). If your troops are waiting in a cloud of smoke, especially at a narrow passage, knifes drawn, it would make sense. A new tactic. They could stab an alien at least once.
Could you maybe enable reaction fire mode for blades (using them in left hand, while holding the primary weapon in the other hand)? Would give them more weight in close combat.
I'd also like an improved version of the monomolecular knife, same TUs for use, but injecting a few molecules of a poison, dealing 110 damage points.
(optional: the poison confuses the enemy; for a round, they can't differenciate friend or foe, randomly attacking any unit within sight)
I don't feel it would unbalance the game.
Feel free to make any use of that.
What do you think about that?
Kind regards
ShipIt:
--- Quote from: cannonfodder558 on February 10, 2015, 07:44:39 am ---...
I like using monomolecular blades. What a pity they don't have a reaction fire mode (they seem to have none). If your troops are waiting in a cloud of smoke, especially at a narrow passage, knifes drawn, it would make sense. A new tactic. They could stab an alien at least once.
Could you maybe enable reaction fire mode for blades (using them in left hand, while holding the primary weapon in the other hand)? Would give them more weight in close combat.
...
--- End quote ---
There is currently no reaction fire possible with the secondary weapon, see http://ufoai.org/bugs/ufoalieninvasion/issues/4091.
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