General > Discussion

Armor Formula, Base Detection

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Soandso:
Maybe 50 was the pistol...  I don't research that tech anymore.  Nano is 40 in the display.  I play on normal with campaign.ufo adjustments, so the damage should be 1:1?

DarkRain:

--- Quote from: Soandso on December 09, 2014, 02:46:54 am ---Maybe 50 was the pistol...  I don't research that tech anymore.  Nano is 40 in the display.

--- End quote ---
Yes pistol is 50 (+-10). The display on the armours is just a 'rating' (arbitrarily given by whoever scripted that particular armour), in fact weapons have different damage 'weights' within the same damage type, for example: plasma_light (pistol), plasma_medium (rifle), plasma_heavy (blaster) and armour gives different protection for the 'weights'.


--- Quote --- I play on normal with campaign.ufo adjustments, so the damage should be 1:1?

--- End quote ---
Not exactly, but close enough IIRC

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