Development > Artwork

Questions about models

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Seerorin:
I would like to help with a few models. Mostly static ones cause I'm not so good at animation. So I would like to know firstly what you need the most? How much poly's can be used? I think the game should go with 1500 for a car? Or it have to be less? What the engine even supports right now?

Noordung:
you can work with any program you wish. i use blender. you just need to export to md2 file when you are finished (quake 2 engine). we have import/export script for blender.

Seerorin:
I seen it they can support MD3 too. Maybe I got it wrong but wouldn't it be better?

Sandro:

--- Quote from: Seerorin on August 19, 2014, 03:28:36 pm ---I seen it they can support MD3 too. Maybe I got it wrong but wouldn't it be better?

--- End quote ---

Currently, MD3 support is broken in the UFO:AI. So, no.

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