Development > Artwork

Map loading screens

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Mattn:
Hi,

you want to contribute and ask how?

someone with more talent then me (well - everybody) can do some nice map loading screens for the available maps.

My default crappy loading screen


There is a Gimp template available:
http://ufo.myexp.de/template.xcf

You can make screenshots with your F11 and F12 keys (deactivate hud and take the shot) in-game. you can also play with the cl_cam* cvars (type cl_cam to game console and hit your tab-key)

those loading screens would be shown in singleplayer mode when loading a mission. they should somehow give a feeling for the map - you can also render some of the alien models or soldier models in front of some map part - everything that looks good is allowed.

feel free to send contributions. the loading screens should have a size of 800x600

a list of already available shots can be seen here: http://ufoai.svn.sourceforge.net/viewvc/ufoai/ufoai/trunk/base/pics/maps/loading/

if you agree, we would take your name into your nameslist - then there is a chance that soldiers, workers or scientists will have your name.

feel free to add contributions to our patchtracker or show them in this thread:
http://sourceforge.net/tracker/?atid=805244&group_id=157793&func=browse

hardyvoje:
I'll take chance on it!

Where I can download source  (MAX or OBJ) files of current 3D models used in UFO AI, to use it for renderings?

Mattn:
you can use the svn browser:

http://ufoai.svn.sourceforge.net/viewvc/ufoai/ufoai/trunk/base/models/

there are max, obj, wings and other source files available

hardyvoje:
great!

but do you have any md2 to 3ds or max convertor and where to find it?

Mattn:
http://ufoai.svn.sourceforge.net/viewvc/ufoai/ufoai/trunk/src/tools

there is a max im- and exporter in our svn, too

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