Development > Artwork
Map loading screens
Mattn:
Hi,
you want to contribute and ask how?
someone with more talent then me (well - everybody) can do some nice map loading screens for the available maps.
My default crappy loading screen
There is a Gimp template available:
http://ufo.myexp.de/template.xcf
You can make screenshots with your F11 and F12 keys (deactivate hud and take the shot) in-game. you can also play with the cl_cam* cvars (type cl_cam to game console and hit your tab-key)
those loading screens would be shown in singleplayer mode when loading a mission. they should somehow give a feeling for the map - you can also render some of the alien models or soldier models in front of some map part - everything that looks good is allowed.
feel free to send contributions. the loading screens should have a size of 800x600
a list of already available shots can be seen here: http://ufoai.svn.sourceforge.net/viewvc/ufoai/ufoai/trunk/base/pics/maps/loading/
if you agree, we would take your name into your nameslist - then there is a chance that soldiers, workers or scientists will have your name.
feel free to add contributions to our patchtracker or show them in this thread:
http://sourceforge.net/tracker/?atid=805244&group_id=157793&func=browse
hardyvoje:
I'll take chance on it!
Where I can download source (MAX or OBJ) files of current 3D models used in UFO AI, to use it for renderings?
Mattn:
you can use the svn browser:
http://ufoai.svn.sourceforge.net/viewvc/ufoai/ufoai/trunk/base/models/
there are max, obj, wings and other source files available
hardyvoje:
great!
but do you have any md2 to 3ds or max convertor and where to find it?
Mattn:
http://ufoai.svn.sourceforge.net/viewvc/ufoai/ufoai/trunk/src/tools
there is a max im- and exporter in our svn, too
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