General > Discussion

Some general remarks/questions & bugs

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ShipIt:

--- Quote from: evilgrass on August 07, 2014, 06:18:05 pm ---... But what about point 5?

--- End quote ---

Filed a ticket.


--- Quote from: evilgrass on August 07, 2014, 06:18:05 pm ---Btw, related: for some reason I'm not seeing the comments on the bug report pages.

--- End quote ---

Bug report.


--- Quote from: evilgrass on August 07, 2014, 06:18:05 pm ---Now I still don't know if there is a way to use the map editor. I just wanted to try to see how much work it would be to change some maps around (related to point 3).

--- End quote ---

If you are on WIN, I don´t think there is a way to get a working mapeditor right now. Maybe I can share the .exe file I am using.

ShipIt:
Regarding the mapeditor - did you try the one from the download page. Not sure, but it might work. Feedback would be welcome.

Sandro:
That "editor is not working" stuff looks more and more strange to me. Just rebuilt it from master branch under WinXP/SP3 32-bit -- works fine. Maybe there is some error in the packaging process?

AntJam:
Odd..what compile method are you using Sandro just tried to compile from todays master using codeblocks under Vista64 fails with 10 errors and 8478 warnings

Sandro:

--- Quote from: AntJam on August 09, 2014, 01:53:42 am ---Odd..what compile method are you using Sandro

--- End quote ---

As described here: http://ufoai.org/wiki/Code::Blocks


--- Quote from: AntJam on August 09, 2014, 01:53:42 am --- just tried to compile from todays master using codeblocks under Vista64 fails with 10 errors and 8478 warnings

--- End quote ---

Feels like some incompatibility with Vista64. Did you try running C::B in WinXP compatibility mode?

Also, can you provide the error log? Including only those 10 errors, obviously, nobody will read 8500 lines in detail :)

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