@frumius: You'd need to decompress your savegame to find the difficulty (or even change it, but geever would ban me from the forums if I post how to do that again
)
Or as ShipIt said look at the max debt, here is the list from hardest to lowest difficulty:
50000
100000
130000 -- This would be normal difficulty
350000
500000
Does that mean there's some kind of factor making weapons more powerful silently ? Or just that aliens get more powerful weapons earlier ? The ladder point makes harder levels much easier, because it means cash.
It generally doesn't matter. If you are hit, you are dead no matter what the weapon is or what armor you are wearing or how experienced you are. So, you must arrange to not get hit.
When I switched from normal to easiest I got slaughtered just as well anyway. Until usage of smoke.
In fact the game tries to scale the damage according to difficulty from lowest at 'easiest' to higher at 'hardest' (and your soldiers damage in the opposite direction), yes it is completely silent — even debug messages print the 'total damage' *before* it is 'difficulty scaled'
BUT as I said the game *tries* to do so, in reality the g_difficulty cvar is never set and battlescape is *always* played in normal difficulty