project-navigation
Personal tools

Author Topic: small dropship  (Read 14025 times)

Offline Noordung

  • Squad Leader
  • ****
  • Posts: 285
    • View Profile
small dropship
« on: July 10, 2014, 05:53:32 pm »
this is work in progress small dropship. 2x1 rma. changing wing position when landing so it take less place in map. cargo hold is 6x2 tiles.

Offline geever

  • Project Coder
  • PHALANX Commander
  • ***
  • Posts: 2561
    • View Profile
Re: small dropship
« Reply #1 on: July 10, 2014, 07:27:02 pm »
Looks promising. A question though: what stabilizes the aircraft while in the air? It looks like a single rotor helicopter which would go into crazy rotation around itself....

-geever

Offline Noordung

  • Squad Leader
  • ****
  • Posts: 285
    • View Profile
Re: small dropship
« Reply #2 on: July 10, 2014, 07:28:53 pm »
no those are wings not rotor :D
tail is missing, landing gear and some aditional thrusters for vtol.

Offline Noordung

  • Squad Leader
  • ****
  • Posts: 285
    • View Profile
Re: small dropship
« Reply #3 on: July 15, 2014, 09:28:41 pm »
i agree that those wings are not the best and look like a rotor... i will change them somehow.

Offline Noordung

  • Squad Leader
  • ****
  • Posts: 285
    • View Profile
Re: small dropship
« Reply #4 on: July 16, 2014, 07:02:45 pm »
(name) small dropship. pegasus X engine. retractable wings and aditional oxygen tanks for closed cycle engine while landing/takeoff so it can land in streets or similar closed narrow areas.
« Last Edit: July 16, 2014, 07:05:23 pm by Noordung »

Offline Noordung

  • Squad Leader
  • ****
  • Posts: 285
    • View Profile
Re: small dropship
« Reply #5 on: July 19, 2014, 05:20:47 pm »
changed cockpit and landing gear area. reduced trits from 2000 to 1700. showing where light weapons could be.

Offline cevaralien

  • Rookie
  • ***
  • Posts: 85
    • View Profile
Re: small dropship
« Reply #6 on: July 19, 2014, 07:47:37 pm »
Dude, how many soldiers will transport this aircraft?

Offline Noordung

  • Squad Leader
  • ****
  • Posts: 285
    • View Profile
Re: small dropship
« Reply #7 on: July 19, 2014, 10:04:55 pm »
12 i guess ;D
probably 0 becouse dont think it will ever serve as a transport. there may be some chance we could see it as military transport in same maps if someome will do it. becouse didnt see much new stuff lately... (maps, models...)

there is 6x2 titles of space inside. doors are 2 wide. so probably 8 soliders.

Offline ShipIt

  • Project Artist
  • Captain
  • ***
  • Posts: 906
    • View Profile
Re: small dropship
« Reply #8 on: July 20, 2014, 10:31:55 am »
12 i guess ;D
probably 0 becouse dont think it will ever serve as a transport. there may be some chance we could see it as military transport in same maps if someome will do it. becouse didnt see much new stuff lately... (maps, models...)

there is 6x2 titles of space inside. doors are 2 wide. so probably 8 soliders.

I still want to replace the Raptor armed dropship in our maps. And if someone provides a model that fits our needs, this is not a huge deal. So there is no reason to be that pessimistic.  ;) The biggest problem with our models is texturing most of the time. But if the model itself is good enough, we may decide to just put it in and hope for somebody to step up and do a good texture for it some day.

OC, the Raptor uses alien technologie, and the model is expected to show this. Also, it needs to carry ten soldiers.

For your model, I think it already looks very good. Showing the weapons this detailed is not good imo, because the equipment may change. So I think a more subitle weapon bay may be in order. Did you check how much tris the other dropship models have? Imo yours could take some more details here and there.

My only concern from your pics right now is that it looks much like a Firebird II.

Offline Noordung

  • Squad Leader
  • ****
  • Posts: 285
    • View Profile
Re: small dropship
« Reply #9 on: July 20, 2014, 11:02:17 am »
i think Mattn already put new raptor model to datasource http://ufoai.org/forum/index.php/topic,8582.45.html
if you dont like it i can change it just tell me what to change it.

about this small dropship. those are lasers and not detailed weapons, just showing where wapons could be placed. puting weapons in weapon bay is good idea. just have to think a little where to put it. where can i see this firebird II? never saw it before.

when you say need space for 10 soliders... if UGVs will eventualy be used than more space will be needed in cargo holds. so anyone who decides to make new model should think about that.


i also think we could have more aircraft types. now we have saracen and stiletto that are more or less museum exponats. (since there was no armed confilct for about 50 years and no need for new weapons) maybe as soon as we start playing we could be informed that our scientists found out about some advanced unfinished military projects for advanced aircrafts. we could finish those prijects upgraded with 2084 technology (mostly civilian) but changed to be used in military. i like how firebird stated its got pulse jet. maybe also changing some descriptions so we could add more of this for now mostly theoretical technologies. maybe even put those ideas to new topic.
just for start here is one http://en.wikipedia.org/wiki/Ayaks http://en.wikipedia.org/wiki/MPD_thruster
« Last Edit: July 20, 2014, 11:12:32 am by Noordung »

Offline Noordung

  • Squad Leader
  • ****
  • Posts: 285
    • View Profile
Re: small dropship
« Reply #10 on: July 21, 2014, 11:14:20 am »
much changed light dropship.
just added materials in blender so you could see how it suppose to look like.

replaced some pictures with better ones
« Last Edit: July 21, 2014, 08:38:02 pm by Noordung »

Offline cevaralien

  • Rookie
  • ***
  • Posts: 85
    • View Profile
Re: small dropship
« Reply #11 on: July 23, 2014, 02:55:13 am »
It could be good to put an hump over the craft where the fuel will be stored.

Offline Noordung

  • Squad Leader
  • ****
  • Posts: 285
    • View Profile
Re: small dropship
« Reply #12 on: July 23, 2014, 07:54:23 am »
we can say its got fuel tanks in wings. yes i know also wings may be a little to small, but if we want small dropsip 2x1 rma a little realism must be put aside.

besides we can say this small dropsip is powered by small fusion reactor and propelled by some sort of electrical engine. could be MPD thrusters. so aircraft would have virtualy unlimited range. 8) year is 2084 after all.
« Last Edit: July 23, 2014, 08:12:04 am by Noordung »

Offline cevaralien

  • Rookie
  • ***
  • Posts: 85
    • View Profile
Re: small dropship
« Reply #13 on: July 24, 2014, 12:37:26 am »
Well... i solve the problem doing "refueling" on all my bases, i jump base to base to reach all the planet. So, it could be possible to do a small dropship without reach fusion reactors. Fusion reactors can give very high amounts of energy, but transforming electricity to movement is not easy, not for aircraft, because the movement relay on air displacement. There are only two possible solutions; turboprop or electrical propellrs (limited to subsonic speed) or gas acceleration (gas turbines, for example). Another way is the ionic engines, but it could be extremely unfriendly for environment.

Offline Noordung

  • Squad Leader
  • ****
  • Posts: 285
    • View Profile
Re: small dropship
« Reply #14 on: July 24, 2014, 08:50:23 am »
why do you think ion engines are extremly unfiednly for enviroment? you can use oxygen from air as propellant and you than only need very powerful enegy source.
"simper" way it would be nuclear pulse jet. where instead of jet fuel you use nuclear fuel. this would be very similar to alien engines as game describes them but human made. and less powerful.

anyway here are 2 more versions of small dropships.