Technical support > Bugs in stable version (2.5)

unstartable mission, Can't find maps/mine.bsp

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anonymissimus:
Attached is a save with a Herakles dropship holding over an "Old Mine" mission in southern Africa. Attempting to start that mission fails.

So this will be my first lost mission since I need to ignore it. Not too much of a difference, as this is one of the bloodiest maps. None of the civilians placed inside of the mine have any chance to survive. I only managed to save at least half of the civilians only once out of many times, since in that case there were only 4 and 2 of them on the surface.

ShipIt:
Please note the sticky about reporting a bug.

anonymissimus:

--- Quote from: ShipIt on July 08, 2014, 01:44:27 pm ---Please note the sticky about reporting a bug.

--- End quote ---
The only thing that's really needed is a way to reproduce the problem, provided by a short description, which should be as clear and easy as possible. Other than that, requiring to attach this or that is just useless work. You cannot expect bug reporters to do that.
For instance, I could have attached the log, but why should I have. Fixing the bug requires reproducing it, which will inevitably yield the log as well.
It makes much more sense to ask a concrete question, if one is unable to reproduce or so, instead of just pointing to bug report guidelines, in which case I have to wildly guess  what could be needed.

Duke:
Do you have a file "base/maps/mine.bsp" ?

anonymissimus:

--- Quote from: Duke on July 09, 2014, 11:55:03 am ---Do you have a file "base/maps/mine.bsp" ?

--- End quote ---
No. Only mine.map. Should I ?
I also ran contrib/map-get/update.py after encountering this problem, to no avail (no self-compiled maps).
Do you have that file ?

EDIT
Okay, it seems that the *bsp files are under version control. As there are no local modifications in my checkout, someone apparently forgot to add that file to the repository.
However, I wonder whether that map appears in the official releases, perhaps it's only in what you get via the script ? If it doesn't, removing it may be considered, due to the problems which I mentioned in the first post.

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