General > Discussion

Allow bases without dropship hangars to build and transfer dropships?

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geever:
Back to the point:


--- Quote from: Schilcote on July 03, 2014, 10:53:39 pm ---The problem with this is that my manufacturing base (which will, of course, inevitably have those annoying un-buildable sqares- what game-design purpose do those serve?) has no room for dropship hangars. I fit one interceptor hangar in, and just transfer the interceptors to one of the dedicated combat bases as I build them.

It'd be great if instead of just refusing to build dropships without hangars to put them in, it'd just show you the "you have no room for this" dialouge box like it does when you already have an aircraft in all your hangars.

--- End quote ---

Actually I think it should work the other way. The game should not allow to build an aircraft if there are hangars but there is no room in the hangars and should not allow to move or buy any aircraft into a hangar that is used for producing one.

The point is that an aircraft is too big to be assembled in the workshop (as it has all the machines and so) and you need a free hangar to make them.

-geever

Schilcote:
Well, fair enough then.

But in that case, maybe we should have a way to clear out those unbuildable sections?

geever:

--- Quote from: Schilcote on July 04, 2014, 07:34:25 pm ---But in that case, maybe we should have a way to clear out those unbuildable sections?

--- End quote ---

Nope.

-geever

TallTroll:
The whole point of unbuildable squares is to make extra bases generally less efficient. There has been talk of a 2 level base system, where bases have upper and lower layers (and hence more total spaces) to allow for greater base building gameplay

Flying Steel:
Yeah, I think unbuildable tiles is a feature deserving of removal or at least made optional if it isn't already.

They annoy more than they challenge.

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