Technical support > Bugs in stable version (2.5)

Infinite loading battlefield - 2.5 ( Priority 8 or 9 )

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Fenix:

--- Quote from: geever on July 05, 2014, 08:10:20 pm ---The ufo.exe +logfile 2 trick should make it correctly written to disk..

Another thing we can try is to reproduce the issue from your savegame (if possible). For that obviously we need the savegame (slotX.savx where X is the number of the save slot in the menu)

-geever

--- End quote ---
last log with -geever

Now with ufo.exe +logfile

What exactly prescribe?

geever:

--- Quote from: Fenix on July 05, 2014, 08:56:32 pm ---last log with -geever

Now with ufo.exe +logfile

What exactly prescribe?

--- End quote ---

If you check the end of the log it is obviously broken in the middle of a line. :(

I hope someone can reproduce the issue with your savegame (I don't have the game with me here).

-geever

Fenix:
When you load the battlemap using roaming?
Appdata is placed on a profile with non-English nickname

What do you call that file where the prescribed path connecting mission?
Maybe I'll find the answer there.

Addressing happens every time that there must be recorded in the log instead of a cliff?

2014/07/06 00:54:58 File 'save/campaign/slot1.savx' successfully loaded from compressed xml savegame.
2014/07/06 00:55:34 Calling subsystems
2014/0

albedo:

--- Quote from: ShipIt on July 04, 2014, 04:59:12 pm ---You don´t need to be connected to the internet in order to run the game.

All he wanted to say is that the logfile is incomplete (and therefore useless). This is probably because you had to terminate the game (aka .exe file on WIN).

--- End quote ---

And I wanted to address another possible issue. Obviously the game exe hangs and cannot write the log file properly to an end. On Windows this may be due to a blocking by some firewall/sandbox/etc. software that has rights to block lower-level programs. In my case on Windows 7, the firewall software from Comodo stopped ufo.exe and waited for my user input. Unfortunately this worked not as intended and the game crashed. Then I added ufo.exe to trusted files in Comodo so that Comodo did not ask for user input anymore. Of course, I could have also set ufo.exe to permanently blocked files as well. Important is to exclude the firewall from stopping the software.

Fenix:
Why?

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