Everything works fine now.
Sersanara, in case you might work again on the mod, did you notice that in the 31 Skins, the camo textures on medium armors don't look quite the same as on the other armors. It's as if a kind of transluscent mask is applied on top of the textures. As a result, colors are much less vivid. Is it because the armor plates are joined by an invisible "fabric" that is added on top of you "underwear" camo ?
Just compare the pictures you provided
right above.
Secondly, what about having more camo on medium and heavy armors? Is it by design or by necessity that the hard nanocomposite plates aren't camouflaged at all. Not even a cover as with irl flack jackets and helmets ? On the other hand, I understand that the same texture shouldn't be applied to every surface, no matter their supposed physical property, and layering. Probably, the work would need two texture files per model (one for the inner suit, one for the outer armor), and that's not possible...