General > Discussion

Some ideas on 2.5

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krolyn:

*** CENTER ON SOLDIERS
What I mean is a shortkey to just select the soldier without centering on them... Sometimes I just want to move a soldier to a place already on screen; so I just want to select it (without centering) and tell it to move...

*** VISIBLE ALIENS/CIVILIANS
The problem is that right now you only have a count of the total visible aliens (seen by all squad members) but don't know which aliens (not even how many) are visible to a particular soldier. In other words, when your soldiers see an alien you have no idea of who is actually seeing it and can shoot. You have to select each soldier and go to the alien and see if the aiming is red or green. If you have more than one alien it can quickly become quite tedious...

*** UNDESTRUCTIBLE OBJECTS
yes, and like I said I understand that most objects cannot be destructible, and that was why I was wondering if it was possible to just make them "transparent" to shots... like smoke (or windows but without the broken window part)! This way you could still shoot through them but there was no need to model destroyed objects and such.

*** SHOOTING/COVER
But is the actual muzzle height (standing and crouched) standard? If so, it would be possible to have a list of all objects where you could cover while crouched and shoot standing.

Noordung:
with sniper weapons you can shoot through thin walls. bushes and wooden fences or similar object... i agree that those could be made so that you could shoot througt them with... probably most of weapons. but they should still have some impact on demage (laser weapons) or accuracy (bullet weapons)... but to change this... well i think its very close to imposible.

krolyn:

--- Quote from: Noordung on June 18, 2014, 10:51:47 pm --- but they should still have some impact on demage (laser weapons) or accuracy (bullet weapons)... but to change this... well i think its very close to imposible.

--- End quote ---

I don't think so... the idea here would be to just improve gameplay a bit, without all the work of making every single object destructible.  If an object is solid/thick enough that it would have an effect on damage or accuracy, then I'd just leave it as is. As I see it, this would only apply to those objects that in reality do not present a barrier to shots: bushes, curtains, spaced wooden fences, folding screens (in the asian scenario), ...

DarkRain:
About visible aliens: Press 't', that should do something close to what you want, but doesn't work for civilians

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