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UFO:AI sucks ? Where ? (Part II)

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Flying Steel:
I must go with UGVs. Unit variety and scale feel too limited without vehicles. Even with the assortment of light arms you can outfit your soldiers with, after a dozen missions or so, all the room clearing becomes tedious.

I imagine UGVs dominating the open spaces of a map while cover is dominated more by infantry, with an advantage held in one area helping the take over of the other. Like vehicles providing covering fire for infantry when they run from one building to the next across a field. Or infantry ambushing from cover a hostile vehicle that had chased an outclassed friendly vehicle around a blind corner.

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