General > User modifications

Question for modding

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cevaralien:
My friend, i used your mod but it failed. Simply, the clip don`t show. I`m thinking it could be problem with the game itself.

Duke:
What do you mean by '*.txt files' ? The translations ?

AntJam:
Yeah thats odd as I had it working in 2.5 even went to battlescape and killed an alien with them although you do have to manufacture a few first. But they should appear in the ufopedia immediately as there are no tech requirements.
 Are you placing the files direct into the base directory or creating a mod folder and putting them there then starting as per http://ufoai.org/wiki/Mod

By .txt do you mean the "_grenl_plasma_ammo_txt" as these are in the msgid folder in the  weapons.ufo file. As far as I'm aware UFOAI doesnt use any .txt files other than a few readme's

cevaralien:

--- Quote ---Are you placing the files direct into the base directory or creating a mod folder and putting them there then starting as per http://ufoai.org/wiki/Mod
--- End quote ---

I`m placing it on the base directory. All my mods are there.


--- Quote ---By .txt do you mean the "_grenl_plasma_ammo_txt" as these are in the msgid folder in the  weapons.ufo file. As far as I'm aware UFOAI doesnt use any .txt files other than a few readme's
--- End quote ---

Yeah, i means that. That folder, msgid, isn`t on my 0ufos.pk3 or another .pk3 file. Can you explain me more about de msgid folder please? I want to do a research report for the researched ammo clip (that from Commander Navarre) but i don`t know where are these files.

thanks for your patience  ;D


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Last modifying:

I`m now using linux, a distro based on debian wheezy. Before, i was using windows and i remember that folder. I will search in my windows-based computer.

DarkRain:
AFAIK 2.4 doesn't have the msgid (nor mods) directory, you had to add things to the *.po files back then...

I'm assuming you already researched the prerequisites, right?

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