Development > Artwork

Cars in battle maps

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kurja:
is there a final verdict on how many tris we can have in an object like a car? 1000? 1500?

Sandro:
1000 should be affordable for any hardware able to run UFO:AI at all.

Noordung:
so i started od doing some kind of bus. i want it for soliders to be able to step in and fire through windows... so 2 questions. how do i make windows or are made later and i just do empty space? and how high steps can soliders do?

AntJam:
Just empty space for the windows. The .md2 models when added to maps are just 'ghosts' , purely visual. They need collision built with brushes in UFOradient where the breakable windows and steps can be added as well. The stair height is usually 8 units per step.

Noordung:
so bus would be empty and chairs made separately and than added later?

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