Development > Artwork

Hyperion

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Noordung:
there are also 2 engines each one one the one of the wings. tail is a little too fat. i know that.

i also noticed that i think we dont have any airfield map. so i will post more aircrafts here if anyone want to use it for new map.

Noordung:
i have changed tail a little. and there wont be much changes any more. just add inside, landing gear and engines.

so whats width hight radio of tiles. i guess cago hold could be 3x3. doors on each side like firebird. door size is 1.

im not sure about wapons but since nose is big one medium spot in nose maybe. speed about same as firebird and range about 30% shorter?

ShipIt:
According to our wiki the Hyperion is supposed to be a human-tech based armed dropship. Right now I cannot see where this should fit into our timeline. Oc we could do it that way.

But, we are still looking for a way to replace the current Raptor model. Also, to continue our story humans need a vehicle capable to enter space and take advantage of the ftl-drive. In both cases, however, the dropship is based on alien technologie.

Noordung:
whats wrong with raptor? i read wiki and it says there is hyperion needed so i think why not make one... so i guess no hyperion? its hard to make something if you dont know what game needs.

so here is raptor...

ShipIt:
Our current Raptor model has no cargo/troop bay. And it gives not enough cover at the battlefield.

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