General > User modifications
Adding new UFO: unknown craft_ufo_"name of new UFO"
NicSO:
Well, I added new ufo in all files in 0ufos and in models but I still get that message.
I cant continue working on this mod until I solve this problem.
Please help and sorry for "spamming", I just wanna make new mod!
geever:
--- Quote from: NicSO on February 20, 2014, 11:26:22 am ---Well, I added new ufo in all files in 0ufos and in models but I still get that message.
I cant continue working on this mod until I solve this problem.
Please help and sorry for "spamming", I just wanna make new mod!
--- End quote ---
Without sharing your changes we can't help.
-geever
ps. There might be hardcoded values for ufos though... Still need your changes to see if that's the problem.
NicSO:
--- Quote from: geever on February 20, 2014, 04:23:17 pm ---Without sharing your changes we can't help.
-geever
ps. There might be hardcoded values for ufos though... Still need your changes to see if that's the problem.
--- End quote ---
For the start I wanna just test adding of new fighter, after that I will start making additional changes.
WHat I did for now is here in attachment!
Thnx!
btw. I editet aircraftmanagement minute ago but problem is still here:
aircraft craft_ufo_fightermk2
{
param {
speed 21
maxspeed 26
shield 2
ecm 90
damage 290
accuracy 100
range 236
}
name "_UFO - FighterMk2"
defaultname "_Fightermk2 U"
type "ufo"
model "geoscape/ufo_fightermk2"
size 1
numteam 6
price 15000
image "geoscape/air_ufo"
interestlevel 50
radar {
range 10
trackingrange 14
}
slot {
type "weapon"
size "heavy"
contains rs_craft_weapon_particle
ammo rs_craft_ammo_particle
}
}
NicSO:
/ UFOS
// Notes
// UFOs are listed in order of appearance. See also: http://ufoai.org/wiki/index.php/Aircraft
// adding or renaming ufos: change the assembly name or add the assembly to corresponding ump files
I think this is the problem: add the assembly to corresponding up file - I dont know how or where!
Duke:
Take a look at an xyz.ump file of your choice. In the corresponding dir maps/xyz you'll see the map tiles for various dropships, landed and crashed ufos.
You will need at least one maptile for one map to see your fighter in battlescape.
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