General > User modifications
Im working on a mod and I get this msg in console when game is starting/booting:
NicSO:
CL_ParseParticle: particle def "fireImpact" with same name found, reset first one
Com_ParseItem: MAX_OBJDEFS exceeded
Where did I made mistake? Btw. Im working on a saboted slug for grenade launcher!
// =======================
// GRENADE LAUNCHER
// =======================
item grenl_sabot_ammo
{
name "_25mm Saboted Grenades"
model "weapons/grenl_sabot_clip/grenl_sabot_clip"
type "ammo"
animationindex 0
shape "0 0 1 1"
center "0 0 0"
scale 0.7
price 135
size 6
is_primary true
is_heavy true
dmgtype "normal"
weight 1.0
weapon_mod
{
weapon grenl
firedef
{
name "_Snap Shot"
skill "close"
projtl bullet
impact bulletImpact
hitbody null
firesnd "weapons/bullet-shotgun"
impsnd "impact/bullet-impact"
bodysnd "impact/bullet-bodyimpact"
speed 3000
spread "2.5 2.5"
crouch 0.9
range 10
shots 8
ammo 1
delaybetweenshots 0
time 12
damage "150 5"
dmgweight "normal_medium"
reaction true
}
}
}
DarkRain:
How many items have you already added? There's a hard limit for the number of objects in the game, you might have exceeded it with this one (bug #5165)
NicSO:
Yea....with this...8...thats the reason...so this is some kind of a bug? I hope it will be solved soon.
Thnx.
Until then I will use my time for translation.
Duke:
2.5 or 2.6 ?
NicSO:
2.5
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