Technical support > Feature Requests
The game should play around 2030 instead
fireday:
--- Quote from: geever on January 06, 2014, 08:07:24 pm ---Hi,
Of course there is and thank you for your suggestion. I have to admit though that Ironman mode will probably not make it into 2.5 because even if it sounds easy it needs some work and 2.5 is already in bugfixing and stabilizing stage.
I'll try to take a look on that when polishing 2.5.0 finished maybe we could add it in a 2.5.1... Who knows!? :)
-geever
--- End quote ---
Thank u. I will wait this game mode
also, I care even a couple of questions
* game start at 2084 year. i think it bad select, becouse game atmosphere does not match the time (weapon, cars, homes, peoples and etc)"
And new constume does not match the game atmosphere (weapon, cars, homes, peoples and etc)
I suggest change the start year to 2020-2035
Please, see real at progress of human technical development
Remember, what was 10 years ago? computer, global net, phones and etc. And see to what we have now
Progress go so fast, it reason to change time
* destructible environment
I understand that it is very difficult (long)
But this factor very important to game atmosphere and tactic (i understend that when play in XCOM enemy unknown)
Now we have simple destructible (for example windows)
How to implement a system of destruction now? glass separate object? (has own hitbox?)
Noordung:
It says that wars ended so there was no need for new weapons. But medikits... they feel like medicine had a leap backwards...
MonkeyHead:
As far as destructable terrain goes, thanks to limitations with the game engine, thats probably a big no-no, unless someone can pull off some kind of code magic (or make some things/everything out of glass type objects, which sounds like a right pain in the ass to organize sensibly).
fireday:
--- Quote from: Noordung on January 09, 2014, 04:30:35 pm ---It says that wars ended so there was no need for new weapons. But medikits... they feel like medicine had a leap backwards...
--- End quote ---
weapons? look at the battle map, it not 2084, its our time (car, homes and etc)
and when wars stop on earth weapon will be more good (much more)
--- Quote from: MonkeyHead on January 09, 2014, 08:31:48 pm ---As far as destructable terrain goes, thanks to limitations with the game engine, thats probably a big no-no, unless someone can pull off some kind of code magic (or make some things/everything out of glass type objects, which sounds like a right pain in the ass to organize sensibly).
--- End quote ---
I think it need to edit objects, break into small pieces with his hitbox and destruction
DarkRain:
--- Quote from: fireday on January 09, 2014, 09:28:03 pm ---weapons? look at the battle map, it not 2084, its our time (car, homes and etc)
and when wars stop on earth weapon will be more good (much more)
--- End quote ---
Did you know that originally the game was actually set in the past? Add to that the fact that the project is in dire need of artists... but if you can contribute high quality models and maps... just keep in mind the game is targeting hard sci-fi not sci-fantasy
--- Quote ---I think it need to edit objects, break into small pieces with his hitbox and destruction
--- End quote ---
While technically possible even now, doing it for all objects in the map would be woefully inefficient (aka sloooooooww) it also would require redoing every single map
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