project-navigation
Personal tools

Author Topic: A little help?  (Read 9931 times)

Offline Aledrinker

  • Rookie
  • ***
  • Posts: 10
    • View Profile
A little help?
« on: January 09, 2014, 07:08:43 pm »
Is this project still being worked on?  I can't run anything newer than 2.2.1 without it crashing.

iMac 2.0Ghz, x1600, 10.6.8

Offline DarkRain

  • Project Coder
  • Captain
  • ***
  • Posts: 746
    • View Profile
Re: A little help?
« Reply #1 on: January 09, 2014, 09:57:25 pm »
Yes we are still working on it, but few if any devs have a mac so any help in that regard is appreciated...

As for your problem we need more information if we are to help

Offline Aledrinker

  • Rookie
  • ***
  • Posts: 10
    • View Profile
Re: A little help?
« Reply #2 on: January 10, 2014, 01:41:40 am »
ok

2.3 - Plays the intro fine and then crashes at the geoscape

2.3.1 - I get this message: " UFOAI cannot be opened because of a problem.  Check with the developer to make sure UFOAI works with this version of Mac OS X."

2.4 - Doesn't start and crashes out with a crash report - I'll post it up in a bit.

Offline geever

  • Project Coder
  • PHALANX Commander
  • ***
  • Posts: 2561
    • View Profile
Re: A little help?
« Reply #3 on: January 10, 2014, 02:34:52 am »
Could you try a 2.5-dev build?

-geever

Offline Aledrinker

  • Rookie
  • ***
  • Posts: 10
    • View Profile
Re: A little help?
« Reply #4 on: January 10, 2014, 03:43:00 am »
2.5 dev crashes when I open it with:

Process:         ufo [1393]
Identifier:      net.sourceforge.UFOAI
Version:         2.5-dev (2.5-dev)
Code Type:       X86-64 (Native)
Parent Process:  launchd [192]

Date/Time:       2014-01-09 21:37:25.197 -0500
OS Version:      Mac OS X 10.6.8 (10K549)
Report Version:  6

Interval Since Last Report:          22378886 sec
Crashes Since Last Report:           652
Per-App Interval Since Last Report:  35 sec
Per-App Crashes Since Last Report:   5
Anonymous UUID:                      A65CF0FD-37E1-47D0-B400-81A7871B7DF0

Exception Type:  EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Crashed Thread:  0  Dispatch queue: com.apple.main-thread

Application Specific Information:
abort() called

Thread 0 Crashed:  Dispatch queue: com.apple.main-thread
0   libSystem.B.dylib                0x00007fff882230b6 __kill + 10
1   libSystem.B.dylib                0x00007fff882c39f6 abort + 83
2   libintl.dylib                    0x00000001d1bb4796 _nl_load_domain + 5498
3   libintl.dylib                    0x00000001d1bb316d _nl_find_domain + 459
4   libintl.dylib                    0x00000001d1bb59e7 libintl_dcigettext + 955
5   net.sourceforge.UFOAI            0x00000001d061cb68 gettext + 24
6   net.sourceforge.UFOAI            0x00000001d061cb9c UI_RegisterFont(uiFont_s const*) + 28
7   net.sourceforge.UFOAI            0x00000001d061cb1d UI_ParseFont(char const*, char const**) + 1021
8   net.sourceforge.UFOAI            0x00000001d05ca241 CL_ParseClientData(char const*, char const*, char const**) + 433
9   net.sourceforge.UFOAI            0x00000001d06a0424 Com_ParseScripts(bool) + 1108
10  net.sourceforge.UFOAI            0x00000001d0678087 Qcommon_Init(int, char**) + 1815
11  net.sourceforge.UFOAI            0x00000001d072192a SDL_main + 42
12  net.sourceforge.UFOAI            0x00000001d07d0241 -[SDLMain applicationDidFinishLaunching:] + 49
13  com.apple.Foundation             0x00007fff800abad5 _nsnote_callback + 167
14  com.apple.CoreFoundation         0x00007fff8921afd0 __CFXNotificationPost + 1008
15  com.apple.CoreFoundation         0x00007fff89207548 _CFXNotificationPostNotification + 200
16  com.apple.Foundation             0x00007fff800a2a36 -[NSNotificationCenter postNotificationName:object:userInfo:] + 101
17  com.apple.AppKit                 0x00007fff81e4f44a -[NSApplication _postDidFinishNotification] + 100
18  com.apple.AppKit                 0x00007fff81e4f37f -[NSApplication _sendFinishLaunchingNotification] + 66
19  com.apple.AppKit                 0x00007fff81f1a35d -[NSApplication(NSAppleEventHandling) _handleAEOpen:] + 219
20  com.apple.AppKit                 0x00007fff81f19fd9 -[NSApplication(NSAppleEventHandling) _handleCoreEvent:withReplyEvent:] + 77
21  com.apple.Foundation             0x00007fff800da0d6 -[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:] + 360
22  com.apple.Foundation             0x00007fff800d9f06 _NSAppleEventManagerGenericHandler + 114
23  com.apple.AE                     0x00007fff8a32a32b aeDispatchAppleEvent(AEDesc const*, AEDesc*, unsigned int, unsigned char*) + 162
24  com.apple.AE                     0x00007fff8a32a224 dispatchEventAndSendReply(AEDesc const*, AEDesc*) + 32
25  com.apple.AE                     0x00007fff8a32a12b aeProcessAppleEvent + 210
26  com.apple.HIToolbox              0x00007fff841f3619 AEProcessAppleEvent + 48
27  com.apple.AppKit                 0x00007fff81e1f095 _DPSNextEvent + 1191
28  com.apple.AppKit                 0x00007fff81e1e801 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 155
29  com.apple.AppKit                 0x00007fff81de468f -[NSApplication run] + 395
30  net.sourceforge.UFOAI            0x00000001d07d086d main + 1277
31  net.sourceforge.UFOAI            0x00000001d05b8ad4 start + 52

Thread 1:  Dispatch queue: com.apple.libdispatch-manager
0   libSystem.B.dylib                0x00007fff881edc0a kevent + 10
1   libSystem.B.dylib                0x00007fff881efadd _dispatch_mgr_invoke + 154
2   libSystem.B.dylib                0x00007fff881ef7b4 _dispatch_queue_invoke + 185
3   libSystem.B.dylib                0x00007fff881ef2de _dispatch_worker_thread2 + 252
4   libSystem.B.dylib                0x00007fff881eec08 _pthread_wqthread + 353
5   libSystem.B.dylib                0x00007fff881eeaa5 start_wqthread + 13

Thread 2:
0   libSystem.B.dylib                0x00007fff881eea2a __workq_kernreturn + 10
1   libSystem.B.dylib                0x00007fff881eee3c _pthread_wqthread + 917
2   libSystem.B.dylib                0x00007fff881eeaa5 start_wqthread + 13

Thread 3:
0   libSystem.B.dylib                0x00007fff881eea2a __workq_kernreturn + 10
1   libSystem.B.dylib                0x00007fff881eee3c _pthread_wqthread + 917
2   libSystem.B.dylib                0x00007fff881eeaa5 start_wqthread + 13

Thread 4:
0   libSystem.B.dylib                0x00007fff881d4dda semaphore_timedwait_signal_trap + 10
1   libSystem.B.dylib                0x00007fff88213772 _pthread_cond_wait + 1015
2   com.apple.audio.CoreAudio        0x00007fff8a22a68c CAGuard::WaitFor(unsigned long long) + 168
3   com.apple.audio.CoreAudio        0x00007fff8a22cc1b CAGuard::WaitUntil(unsigned long long) + 185
4   com.apple.audio.CoreAudio        0x00007fff8a22ad85 HP_IOThread::WorkLoop() + 1369
5   com.apple.audio.CoreAudio        0x00007fff8a22a827 HP_IOThread::ThreadEntry(HP_IOThread*) + 9
6   com.apple.audio.CoreAudio        0x00007fff8a22a755 CAPThread::Entry(CAPThread*) + 125
7   libSystem.B.dylib                0x00007fff8820dfd6 _pthread_start + 331
8   libSystem.B.dylib                0x00007fff8820de89 thread_start + 13

Thread 0 crashed with X86 Thread State (64-bit):
  rax: 0x0000000000000000  rbx: 0x000000011380fd60  rcx: 0x00007fff5fbfe6e8  rdx: 0x0000000000000000
  rdi: 0x0000000000000571  rsi: 0x0000000000000006  rbp: 0x00007fff5fbfe700  rsp: 0x00007fff5fbfe6e8
   r8: 0x00000001d1bba250   r9: 0x00000001138fc0a4  r10: 0x00007fff8821f0fa  r11: 0x0000000000000206
  r12: 0x0000000100426c90  r13: 0x0000000100427c50  r14: 0x00007fff5fbfe950  r15: 0x000000011380fd60
  rip: 0x00007fff882230b6  rfl: 0x0000000000000206  cr2: 0x0000000100200004

Offline Aledrinker

  • Rookie
  • ***
  • Posts: 10
    • View Profile
Re: A little help?
« Reply #5 on: January 12, 2014, 05:28:18 pm »
Crash report for 2.4

Offline ashtiboy

  • Cannon Fodder
  • **
  • Posts: 9
    • View Profile
Re: A little help?
« Reply #6 on: April 01, 2017, 12:32:20 am »
the mac os version you have is so old i'm surprized that it even could even log in on to the internet WHY ARE YOU USEING a mac os version thats SO OLD that  NO LONGER EVEN SURPORTED BY LIKE 100% not even the earlyest open sorce games that are like 12+ years old wont run on that os get mac os x 10.8 is the oldest os the ufo ai sdl can work on

Offline ashtiboy

  • Cannon Fodder
  • **
  • Posts: 9
    • View Profile
Re: A little help?
« Reply #7 on: April 01, 2017, 12:48:56 am »
the game crashes the moment you try to run a 64 bit game on a 32 bit MAC OS X version the log says the your os is 32 bit and the build is at lest 64 bit why are you useing mac os x 10.6 that  is so old that not even the basic of the most basic will run your os is like no longer sorpoted by even apple them self heck it's not even sold in apple stores anymore in fact no mac programer with any common sense will toch mac os x 10.7 with a 100 foot pole and even mac os x 10.8 is no longer sorported everyone else that can do anything on a mac uses like mavrick and de captain and serea only now you cant even update you os to mac os x 10.9 and up without manaly geting puting the mac os x 10.8 sistem install disks and install mac os 10.8 first it looks like you need to eather install mac os x 10.8 ferst then update mac os x 10.9 to mac os x 10.12 useing the app store  do you know that mac os x 10.6 and mac os x 10.7 dont even HAVE a app store to even update WITH and for free too OR GET A GOSH DARN NEW MAC THAT DOSN"T HAVE A OS THATS SO OLD IT CANT  EVEN HAVE A GOSH DARN ABITY TO HAVE ONLINE UPDATES OR USE SDL FRAME WORKS OR EVEN CANT RUN UFO AI BECUSE EVEN THE UFO AI 2.4 dev build is newer then that crap
« Last Edit: April 01, 2017, 12:55:51 am by ashtiboy »

Offline DarkRain

  • Project Coder
  • Captain
  • ***
  • Posts: 746
    • View Profile
Re: A little help?
« Reply #8 on: April 01, 2017, 06:05:42 am »
Ummm... I don't know, but I doubt the OP can appreciate your help (or even realise that you posted) it's been over 3 years since the last post after all