project-navigation
Personal tools

Author Topic: Fish  (Read 7448 times)

RonnieBoy

  • Guest
Fish
« on: November 29, 2006, 01:54:32 pm »
Well just trying my hand at a little low res modelling and you need fish right?

It's a little big at 168 faces, but I can probably prune some of the bits out if I need to.

With the 64x64 textures



This is with the large base textures  I did




Offline Mattn

  • Administrator
  • PHALANX Commander
  • *****
  • Posts: 4831
  • https://github.com/mgerhardy/vengi
    • View Profile
    • Vengi Voxel Tools
Fish
« Reply #1 on: November 29, 2006, 01:57:46 pm »
very cool - could you please submit it via patchtracker? i will do the animation then. thanks

RonnieBoy

  • Guest
Fish
« Reply #2 on: November 29, 2006, 02:08:49 pm »
And here's a little vid clip to show the overall shape. I encoded it with xvid but not sure if photobucket has changed the codec


RonnieBoy

  • Guest
Fish
« Reply #3 on: November 29, 2006, 02:20:16 pm »
Quote from: "Mattn"
very cool - could you please submit it via patchtracker? i will do the animation then. thanks


So how'd I submit it through the patchtracker? Had a quick look through the wiki and the forum but couldn't see any info on how.

You want it as just the .md2 and the .jpg (64x64)? Or I can send the original MAX file (MAX 8 ) and the higher res textures (800x800) along too

Offline Mattn

  • Administrator
  • PHALANX Commander
  • *****
  • Posts: 4831
  • https://github.com/mgerhardy/vengi
    • View Profile
    • Vengi Voxel Tools
Fish
« Reply #4 on: November 29, 2006, 03:53:03 pm »

Offline Mattn

  • Administrator
  • PHALANX Commander
  • *****
  • Posts: 4831
  • https://github.com/mgerhardy/vengi
    • View Profile
    • Vengi Voxel Tools
Fish
« Reply #5 on: December 05, 2006, 09:09:59 am »
of course you can send the max and higher res texture, too.