General > Discussion

Map sizes?

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braven5:
I rather new to UFO:AI, tho i was a big fan of the original X-Com, so far for the most part I like what i see in this game bar one thing which feel is somewhat a major thing, the map size is tremendously tiny, and the gunfire on first turn, while my team starts in wide open space and no cover.

With bigger map would least have a chance to move and deploy troops, setup proper tactical plans, formation/flanking postion before engaging the targets, but right now is just pray and hope over tactics.

Granted I still early stages of game, maybe later maps are bigger? but it still don't remove the issues especially early game

GPS51:
I can only suggest smoke grenades, I learned to equip 2 (at least) with all troops. The first turn just pop smoke out the door of the dropship and move into it. The aliens will still move towards your units but will not fire due to the smoke. If you can spot the aliens with 1 unit you can fire on the enemy with the rest of the soldiers still hidden by the smoke.

braven5:
well map i was just on they was no drop ship just all my men sat in open field, no building near and aliens was shooting from cover, thanfully they was a bad shot lol

aa_:
 Level design has to be improved.

aa_:
 Maybee something like this?

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