Technical support > Feature Requests

Month end procedure

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TheOnlySkyfire:
I have perfectly no problem with rookies recruited, but for the later game, it is really a risk and a hard decision to send them on a mission - they die like flies, while the elite is in hospital. I would like to see a training facility for the later game. Maybe you have to assign 2-3 trainers (some of your soldiers) and based on their stats, a group of recruits can learn faster than hanging around, slower than on duty, but fast enough to provide replacement, or for base defense.

Also cool, but maybe overcomplicated would be a "special training" - a perk.

"Special field training" gives X% in certain stats to the soldier, when fighting on missions.
"Special security training" X% in certain stats to the soldier, when fighting in the home base.

Where X can be trained (very slowly)

Or even more special, sorted at type of mission:
"Special intruder training" when attacking an alien base
"Special field training" on a normal "landing/crash" mission
"Special security training" on home base defence
"Special anti-terror training" on mission against terror attacks

Or after type of surrounding - woods, ice, city, indoor...

Something like that.

Eegxeta:
I do wish there was some training facility in the game to help with training rookies and maybe keep your best soldiers sharp during those times where nothing happens for a while.

One game where this could have been really useful, I saw my third UFO two months into the game. So all my soldiers where basically rookies and I was up against plasma rifles I ended up starting a new game because my guys didn't have the skill to be able to fight at a distance so they wouldn't get totally slaughtered.

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