General > User modifications
Weapon Mod for 2.5 dev
AntJam:
This is a small weapon mod that adds 3 new weapons to the Game all with unique models , ammunition and textures. Plus UFOpedia entries.
What you get-
1 Webb .455 Revolver - Fires traditional ammo and with some research Micro-rockets dealing explosive damage.
2 PlasmaThrower - An upgrade to the flamethrower, in addition to sending out sheets of flame can fire a focused beam that can cut straight through walls and finally can launch a plasma bomb.
3 Advanced LaserRifle - An enhanced laserrifle/heavy laser has standard wave , an overcharge fire mode for a single massive blast and a cascade fire mode firing four shots.
If using with existing saves new items will have there prices set to 0 in the market (I think market prices are initalised at campaign start). And you will need to view your research to update the research projects and production screens.
New campaign starts will have none of these issue.
This is for 2.5 dev versions
Place the AJguns folder in a folder called mods (create one if you need to) in your ufoai install folder see here for info
http://ufoai.org/wiki/Mod
Start game with ./ufo +set fs_gamedir ajguns (I like to create a new shortcut) and have fun
Edit- renamed all files to lowercase to maintain cross platform compatability, removed some redundant files and fixed the email issue.
And a big thankyou to the UFO ai team for all their hard work
Mattn:
did you develop this on a linux system? there might be issues with upper and lower case in your filenames.
AntJam:
Ah no all done on windows vista 64 never used linux. Should I rename everything to lowercase and re-post?
H-Hour:
Congrats on the release! I've added it to our (small) mods list.
Mattn:
yes, please make everything lowercase. also in the scripts please. then it will also work on mac and linux
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