Technical support > Bugs in stable version (2.5)
Saved games not shown
(1/1)
Ragwortshire:
Using Windows 7; my processor is an Intel Core i3 M350.
I updated the game just now via the following process:
- Used Git to update the game files.
- Downloaded the "nightly build" executables from the downloads page and extracted them into my ufoai folder.
- Ran contribs\map-get\update.py to update the maps.
I then ran ufo.exe which started normally, but I couldn't load any of my saved games from before - they just didn't show up. So I tried the following:
- Started a new game.
- Built a base somewhere on the map.
- Saved the game in the last slot.
- Went back to the load screen.
Result: Still no saved games displayed!
I've attached my ufoconsole.log as well as the saved game, which did exist after all (and all my old saves are in the same place, too)! So it seems like the problem is in finding the saved games rather than creating them. However, I don't know if this is a genuine bug or if I made a mistake in updating the game.
H-Hour:
There was recently an important savegame update.
Ragwortshire:
I was aware of that, but
(a) This happened with a saved game I had just created!
(b) Also, I last updated the game on Sept 8th and had no problems then.
H-Hour:
Maybe this is the problem? I wasn't able to reproduce this myself.
--- Code: ---2013/09/17 09:36:45 Unknown command "update_load_game_info" - wasn't sent to server
--- End code ---
I would suggest trying to compile your updated source or trying a full nightly build to see if that fixes it. The nightly build could be slightly out of sync in some important way with the files.
Ragwortshire:
Okay, thanks!
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