Technical support > Bugs in stable version (2.5)
What Walking Sounds Like
Soandso:
http://rapidshare.com/files/2852366029/Track%201_1.wav
It generates random noise over the footsteps.
My card is Audigy 4.
AntJam:
Been getting the same thing as well I have a realtek sound card. I deleted the terrain.ufo (defines terrain sounds for footsteps) and most soldiers and aliens lose there walk sounds but some like the hoverbot and blood spiders dont. Anyway this stopped the white noise issues at the cost of walksounds something I can put up with.
Crystan:
Have the issue as well. Its definitively not a soundcard/driver issue. I presume something broke with the port to SDL2. I also presume its a windows only problem? (running on win7 here)
AntJam:
Running on Windows vista 64 game build from 21.9.13. Spent a couple of hours playing without the terrain.ufo and had no issues (other than the lack of footsteps) so at least have a workaround (the white noise was beginning to put my teeth on edge after a while) till the problem is tracked down. And definitely not corrupt sounds I checked them.
Crystan:
Any news about this bug? Have it been fixed? I cant test it atm.
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