Hopefully this is the correct venue...
First and foremost - Great Job guys! I can't wait to see the finished product.
Second - Skill improvement:
I believe a slightly more robust system for skill improvement should be implemented.
Here is my take on it:
after a skill is used (either successfully or not) a skill check is made (roll d100) if the result is HIGHER than your current skill, that skill recieves an "experience point" when the number of experience points on a skill is greater than 1/10th the skill... (i.e. skill 47 would require 5 exp) then the skill is increased.
My initial thought was to factor in the mind stat, but then I thought better of it, a person can be a crack shot with a sniper rifle or deadly with a knife but still have difficulty cooking boiled water.
Let me know what you guys think