project-navigation
Personal tools

Author Topic: Main screen music bug  (Read 2784 times)

Offline roboman

  • Cannon Fodder
  • **
  • Posts: 9
    • View Profile
Main screen music bug
« on: July 31, 2013, 07:44:21 am »
UFO: Alien Invasion 2.5-dev IA-32 Jul 29 2013 Linux RELEASE
I got game with it : http://ufoai.org/forum/index.php/topic,7828.0.html

Linux privatehost 3.9-1-686-pae #1 SMP Debian 3.9.8-1 i686 GNU/Linux
Operating System: Linux-x86
CP: intel 2 Core Duo
GC: GeForce 8800 GT
NVIDIA Driver Version: 304.88

Quote
./ufo
---- endianness initialization -----
found little endian system

---- filesystem initialization -----
Adding game dir: /usr/local/games/ufo//base
Adding game dir: ./base
Adding game dir: /home/user/.ufoai/2.5-dev/base
using /home/user/.ufoai/2.5-dev/base for writing
executing filesystem.cfg
executing default.cfg
executing config.cfg

----- network initialization -------
libcurl/7.31.0 OpenSSL/1.0.1e zlib/1.2.8 libidn/1.25 libssh2/1.4.3 librtmp/2.3 initialized.

------ server initialization -------
added 11 maps to the mapcycle

----- console initialization -------
Console initialized.

------- video initialization -------
SDL version: 1.2.15
I: desktop depth: 32bpp
I: video memory: 0
I: Available resolutions: 1920x1080 1280x1024 1280x720 1024x768 800x600 720x576 720x480 640x480 (8)
I: video driver: x11
I: setting mode 1
I: set multisample buffers to 0
I: set swap control to 0
I: 1280x1024 (fullscreen: no)
I: got 8 bits of stencil
I: got 24 bits of depth buffer
I: got double buffer
I: got 8 bits for red
I: got 8 bits for green
I: got 8 bits for blue
I: got 0 bits for alpha
I: got 0 multisample buffers
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce 8800 GT/PCIe/SSE2
GL_VERSION: 3.3.0 NVIDIA 304.88
GL_EXTENSIONS: GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_robustness GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_texture_type_2_10_10_10_REV GL_EXT_timer_query GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_alpha_test GL_NV_blend_minmax GL_NV_blend_square GL_NV_complex_primitives GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_ES1_1_compatibility GL_NV_explicit_multisample GL_NV_fbo_color_attachmets GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragdepth GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_buffer_load GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_lod_clamp GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_OES_compressed_paletted_texture GL_OES_depth24 GL_OES_depth32 GL_OES_depth_texture GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_get_program_binary GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_point_size_array GL_OES_point_sprite GL_OES_rgb8_rgba8 GL_OES_read_format GL_OES_standard_derivatives GL_OES_texture_3D GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_array_object GL_OES_vertex_half_float GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
OpenGL version detected: 3.3found GL_ARB_multitexture
found GL_ARB_texture_compression
found GL_ARB_texture_non_power_of_two
using GL_ARB_texture_non_power_of_two
found GL_EXT_texture_filter_anisotropic
found GL_EXT_texture_lod_bias
found GL_ARB_vertex_buffer_object
using GL_ARB_vertex_buffer_object
max vertex buffer size: 1048576
found GL_ARB_fragment_shader
found GL_ARB_shading_language_100
GLSL version guaranteed to be supported by OpenGL implementation postfixed by vender supplied info: 3.30
found GL_###_framebuffer_object
using GL_ARB_framebuffer_object
max draw buffers: 8
max render buffer size: 8192
max color attachments: 8
found GL_###_draw_buffers
using GL_ARB_draw_buffers
max supported vertex texture units: 32
max supported lights: 8
max texture units: 4
max texture coords: 8
max vertex attributes: 16
max varying floats: 60
max fragment uniform components: 2048
max vertex uniform components: 4096
max texture size: detected 8192
...but using 4096 as requested
Using medium resolution globe textures as requested.
R_LoadProgram: 'world_med' loaded.
R_LoadProgram: 'model_med' loaded.
R_LoadProgram: 'warp' loaded.
R_LoadProgram: 'geoscape' loaded.
R_LoadProgram: 'combine2' loaded.
R_LoadProgram: 'convolve3' loaded.
R_LoadProgram: 'atmosphere' loaded.
R_LoadProgram: 'simple_glow' loaded.
SDL_ttf version 2.0.11 - we need at least 2.0.7

------- sound initialization -------
SDL_mixer version: 1.2.12
... requested audio rate: 44100
... driver: 'alsa'
... audio rate: 44100
... audio channels: 2
... loaded ogg vorbis support

------- input initialization -------
0 possible joysticks
no joystick found.
Allocate 3 megabytes for the ui hunk

----------- parse scripts ----------
57 script files
53 ui script files
Shared Client/Server Info loaded
...121 items parsed
... 32 damage types parsed
... 32 equipment definitions parsed
... 10 inventory definitions parsed
... 25 team definitions parsed
executing keys.cfg
Music: track changed from PsymongN3 to van_theme.
executing autoexec.cfg
"version" is "UFO: Alien Invasion 2.5-dev IA-32 Jul 29 2013 Linux RELEASE"
79 static models loaded
CL_LanguageInit: language settings are stored in configuration: ru
...using language: ru_RU.utf8
SDL_ttf version 2.0.11 - we need at least 2.0.7
...registering 13 fonts

----------- parse msgids -----------
18 msgid files
no translation for drop_herakles_txt
no translation for drop_herakles_pre_txt
no translation for drop_raptor_txt
no translation for drop_raptor_pre_txt
no translation for inter_stingray_txt
no translation for inter_stingray_pre_txt
no translation for ufo_carrier_txt
no translation for ufo_bomber_txt
no translation for ufo_bomber_pre_txt
no translation for ufo_ripper_txt
no translation for ufo_mothership_txt
no translation for craft_electronics_ew_alien_pre_txt
no translation for craft_electronics_ew_alien_txt
no translation for craft_shield_polymer_alien_pre_txt
no translation for craft_shield_polymer_alien_txt
no translation for craft_alien_propulsion_adv_pre_txt
no translation for craft_alien_propulsion_adv_txt
no translation for craft_weapon_alc_pre_txt
no translation for craft_weapon_alien_launcher_txt
no translation for alien_antimatter_missile_pre_txt
no translation for alien_antimatter_missile_txt
no translation for craft_ammo_hybrid_missile_pre_txt
no translation for craft_ammo_hybrid_missile_txt
no translation for hovernet_adv_autopsy_txt
no translation for power_armour_txt
no translation for power_armour_pre_txt
no translation for b_baselaser_txt
no translation for b_baselaser_pre_txt
no translation for alien_campaign_txt
no translation for intro_sentence1
no translation for intro_sentence2
no translation for intro_sentence3
no translation for intro_sentence4
no translation for intro_sentence5
no translation for intro_sentence6
no translation for intro_sentence7
no translation for intro_sentence8
no translation for campaignwin
no translation for concept_research_txt
no translation for concept_production_txt
no translation for concept_interception_txt
no translation for concept_disassembly_txt
no translation for concept_nation_happiness_txt
no translation for concept_time_units_txt
no translation for concept_reaction_fire_txt
no translation for concept_weight_txt
no translation for concept_wounds_txt
no translation for concept_equipment_txt
no translation for installation_radar_txt
no translation for installation_ufo_yard_txt
no translation for installation_sam_site_txt
no translation for irc_motd
no translation for mail_ufocarrier
no translation for mission_briefing_default
no translation for mission_briefing_fueldump
no translation for victory_condition_fueldump
no translation for mission_briefing_alienbase
no translation for mission_briefing_crashsite
no translation for mission_briefing_baseattack
no translation for skill_accuracy_txt
no translation for skill_assault_txt
no translation for skill_close_txt
no translation for skill_explosive_txt
no translation for skill_heavy_txt
no translation for skill_mind_txt
no translation for skill_power_txt
no translation for skill_sniper_txt
no translation for skill_speed_txt
no translation for alien_breathing_txt
no translation for enemy_on_earth_pre_txt
no translation for alien_strategy_txt
no translation for orbital_ufo_activity_txt
no translation for alien_psi_device_txt
no translation for alien_psi_device_pre_txt
no translation for human_vaccine_txt
no translation for tip_build_ufo_yard_txt
no translation for tip_capture_live_alien_txt
no translation for tip_samsitearm_txt
no translation for ugv_phoenix_txt
no translation for ugv_ares_w_txt
no translation for ugv_chaingun_txt
no translation for ugv_chaingun_belt_txt
no translation for ugv_weapon_autocannon_txt
no translation for ugv_weapon_autocannon_pre_txt
no translation for laser_txt
no translation for vhs_assault_txt
no translation for rpg_hybrid_ammo_txt
no translation for rpg_hybrid_ammo_pre_txt
no translation for xaw95_txt
no translation for bombkit1_txt
no translation for chaingun_txt
no translation for bolterrifle_am_txt
no translation for bolterrifle_am_pre_txt
no translation for heavylaser_txt
no translation for heavylaser_pre_txt
no translation for plasblaster_txt
no translation for encased_plasma_txt
no translation for encased_plasma_pre_txt
no translation for needlerheavy_txt
no translation for needlerheavy_pre_txt
no translation for stungren_alien_txt
no translation for stunrod_pre_txt
----------- game modes -------------
added _Multiplayer
added _Full Campaign
added _Simple Campaign
added _Skirmish
added 4 game modes
====== UFO Initialized ======
=============================
Switch grab input off
When music track is over:
Quote
Music: track changed from van_theme to van_theme.
Music: track changed from van_theme to van_theme.
Music: track changed from van_theme to van_theme.
Music: track changed from van_theme to van_theme.
Music: track changed from van_theme to van_theme.
Music: track changed from van_theme to van_theme.
Music: track changed from van_theme to van_theme.
Music: track changed from van_theme to van_theme.
Music: track changed from van_theme to van_theme.
...
it is in loop.

And no music left after first one. It is not critical i guess.

Offline ShipIt

  • Project Artist
  • Captain
  • ***
  • Posts: 906
    • View Profile
Re: Main screen music bug
« Reply #1 on: July 31, 2013, 11:21:10 am »
Linked this in the bug report.

Offline Mattn

  • Administrator
  • PHALANX Commander
  • *****
  • Posts: 4831
  • https://github.com/mgerhardy/vengi
    • View Profile
    • Vengi Voxel Tools
Re: Main screen music bug
« Reply #2 on: August 22, 2013, 10:53:36 am »
Hopefully this is fixed now in latest master. feedback would be welcome.