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Author Topic: Worlds of Magic - A new classic 4X fantasy game  (Read 12999 times)

Offline doomtrader

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Worlds of Magic - A new classic 4X fantasy game
« on: April 15, 2013, 08:18:47 am »
Hi

I’m a member of Wastelands Interactive team, an independent game developer. We are a team of dedicated people with experience in creating strategy wargames. We are currently working on our new game called Worlds of Magic which we would like to become a true spiritual successor to Master of Magic.





The main features of the game are:
Master of Magic Spiritual Successor: After waiting more than a decade for a true Master of Magic successor, we decided to create one.
D20 System: Units, Spells, and Heroes will all draw from the D20 OGL rule set during tactical battles.
Deep 4X Playability: Explore, exploit, expand and exterminate in a world of magic, diplomacy, and war.
Hero Units: Recruit powerful, artifact wielding heroes to lead your forces into battle.
Twelve Spell Circles: Focus on depth in a single school, or gain the ability to cast incredibly diverse spells.
Unique Races: Each race offers the ability to create exclusive units, with their own strengths and weaknesses. The factions also play differently allowing players to choose a faction based on their play style.
Settle Powerful Cities: Construct buildings, raise crops, and control production in order to create and support powerful armies.
Multiple Victory Conditions: War is not the only way to conquer the world; make treaties, establish trade routes or use peace as a tool for domination.
Procedurally Generated Universe: Each game can be different. The entire universe is created procedurally using a seed that can be random or specified by the player.
Multiple Planes of Existence: Explore and conquer seven different planes of existence ranging from the Prime Material Plane, which is much like Earth, to the elemental planes that course with pure elemental energies. Find new creatures and new lands for expansion in these unexplored realms.

Recently we have launched a Kickstarter campaign, which we are planning to help us speed up the development process of the game.
If the above sounds interesting for you, and you would like to get some more info what we are doing please visit our KS page:
http://www.kickstarter.com/projects/304725524/worlds-of-magic-a-new-classic-4x-fantasy-game
We are hoping you will let your friends know about the project and back us to make this game.

You can also take a look at short gameplay video here:
http://www.youtube.com/watch?v=pBI90P0RO_s





Offline Wastelander

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Re: Worlds of Magic - A new classic 4X fantasy game
« Reply #1 on: April 20, 2013, 05:35:52 pm »
Hello there!

I'm another member os WI and responsible for WoM, so I will be happy to answer as many questions as you could have!

In the meantime, I would like to share with you a new dev-video showing the evolution of the battle boards. Take a look here:

http://www.youtube.com/watch?feature=player_embedded&v=BqojQT8M4Kw

This is the current pre-alpha stage of development, in case you haven't seen it :).



Bye!

Offline Wastelander

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Re: Worlds of Magic - A new classic 4X fantasy game
« Reply #2 on: April 21, 2013, 12:15:57 pm »
Hi again! We have updated today with some art drawn by George Purdy, one of the original Master of Magic designers now working on worlds of Magic!



More here: http://www.kickstarter.com/projects/304725524/worlds-of-magic-a-new-classic-4x-fantasy-game/posts/459475

We have 11 more days to reach the Kickstarter goal, and hopefully be able to hit some stretch goals too. Hope you like the game, it will be my pleasure to answer any question you might have :).

See you around!


Offline Wastelander

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Re: Worlds of Magic - A new classic 4X fantasy game
« Reply #3 on: April 23, 2013, 09:53:53 pm »
Hey there, people! How is it going?

Finally we can show progresses on the World Map. Some elements have been added, and of course water has changed a lot since your last visit, lol. Hope you like it.











96% at the moment!
http://www.kickstarter.com/projects/304725524/worlds-of-magic-a-new-classic-4x-fantasy-game

Thanks!

Offline Wastelander

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Re: Worlds of Magic - A new classic 4X fantasy game
« Reply #4 on: April 25, 2013, 12:46:08 pm »
Hello again!

Well, I am incredibly happy to announce that we have reached our base goal, so the minimum funding for development is now guaranteed! That's BIG THANKS to all of you guys. Now we are trying to hit some stretch goals, and make sure that the game will be released with as much content as possible.

http://www.kickstarter.com/projects/304725524/worlds-of-magic-a-new-classic-4x-fantasy-game/posts/

Also, I take the occassion to tell you too that Draconian will be the 5th faction for Worlds of Magic, as the community have decided. Here you can find some art from George Purdy, you know, the creative director and former Master of Magic - Master of Orion designer :).







See you soon,and thanks again!

Offline Crystan

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Re: Worlds of Magic - A new classic 4X fantasy game
« Reply #5 on: April 25, 2013, 08:22:30 pm »
Looks really nice! Been waiting for a decent MoM successor forever, after Elementals have been a great disappointment for me. Btw. whats up with the giant xbow guy? Is his size temporary or is it a visibility decision?

Offline Wastelander

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Re: Worlds of Magic - A new classic 4X fantasy game
« Reply #6 on: April 29, 2013, 04:36:35 pm »
Hi there!

Looks really nice! Been waiting for a decent MoM successor forever, after Elementals have been a great disappointment for me. Btw. whats up with the giant xbow guy? Is his size temporary or is it a visibility decision?

Thank you Crystan! About giant troops and size, it's temporal. There's a lot of work to do at the moment :).

Moving on into another subject, today we can say we surpassed the 35K GBP stretch goal! So the seven faction is a reality too, soon we will ask the community (aka YOU) about what faction will be the next . Also, now it is possible to pledge via PayPal. Of course paypal pledges will count for the new stretch goals!

http://store.esellerate.net/s.aspx?s=STR2943433056

Offline doomtrader

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Re: Worlds of Magic - A new classic 4X fantasy game
« Reply #7 on: May 01, 2013, 09:53:48 am »
Hello All.

We have broke the 40k stretch goal tonight, and with 29 hours left we can try to hit the 45k, which is additional race and Linux and Mac version available at the release date.
http://www.kickstarter.com/projects/304725524/worlds-of-magic-a-new-classic-4x-fantasy-game

Thanks for your support, spreading the word and for backing us.
You can still give us a hand, and help making this game greater.

Offline doomtrader

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Re: Worlds of Magic - A new classic 4X fantasy game
« Reply #8 on: May 02, 2013, 02:14:10 am »
Hello All!

You can still help us by backing our game
Come and see what we are doing there and if you like it, just back us and spread the word

http://tinyurl.com/ck5yftd


Offline doomtrader

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Re: Worlds of Magic - A new classic 4X fantasy game
« Reply #9 on: September 09, 2013, 10:50:59 pm »
A lot of things has been improved since the last entry.

Please take a look at the new video, presenting the overall look of the game:
http://www.youtube.com/watch?v=magRrO535gY

If you could give us a hand and vote for the game at Greenlight, that would be great!
http://steamcommunity.com/sharedfiles/filedetails/?id=138313793

Thanks in advance

Offline doomtrader

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Re: Worlds of Magic - A new classic 4X fantasy game
« Reply #10 on: October 19, 2013, 07:09:13 pm »
Hey, sorry for another post made by me, but there is not much to be talked about now.

However if you would like to get some gameplay into your hands, there is a techdemo released.
You can download it here:
http://myworldsofmagic.com/download

Also take a look at this video, it shows how much progress we have made during last six months:
http://www.youtube.com/watch?v=14H7KS2hwB4


finally, please share the info about the game and vote for us at greenlight:
http://myworldsofmagic.com/greenlight

Offline NicSO

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Re: Worlds of Magic - A new classic 4X fantasy game
« Reply #11 on: January 28, 2014, 06:10:17 pm »
Looks gr8!!!!  :)