Technical support > Bugs in stable version (2.5)
Crash on base defense switch to battlescape
ShipIt:
I updated the ticket. The seedlist shows the map is not assembled correctly.
--- Code: ---2013/04/24 07:54:26 not found at 'C:\Dokumente und Einstellungen\1\Anwendungsdaten\UFOAI/2.5-dev/base'
2013/04/24 07:54:26 found at './base'
2013/04/24 07:54:26 CM_LoadMap: "b/intercept b/aliencont b/drop b/construction b/lab b/quarters " "0 64 0 16 64 0 48 64 0 0 48 0 16 48 0 32 48 0 48 48 0 64 48 0 0"
2013/04/24 07:54:30 Rerouted for RMA in 3.0s
2013/04/24 07:54:30 checksum for the map 'b/intercept b/aliencont b/drop b/construction b/lab b/quarters ': 3606630335
2013/04/24 07:54:30 ufo script checksum 4143097023
--- End code ---
Quercus_pt:
Hi again,
It seems that most of you dont have this problem. I managed to avoid base attacks for long, but now with the bombers i simply cant destroy them before landing on my bases, so... what im i to do?
If i unistall and install again the game this bug will go away? What can i try?
I finnaly have things running pretty well, good soldiers and a few bases fully operational. Even have most of the governments happy!
With the maps that have problems i normally do auto mission, but that is not possible for base attacks...what can i do?
Cheers,
Quercus_pt:
Hi,
Is there any update on this bug?
Is there any chance to put base attacks with automissions (when a map crashes more than once i simply automission it)? With the bombers trying to attack my bases... its very hard to prevent the attack and i spend more time in the game reloading rather than playing...
Cheers,
Quercus
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