Development > Artwork
Scale of Aircraft
Mattn:
i wonder how you imported them. if you used the md2 models as source, the scale should be alright.
RaXaR:
Hi Mattn,
I imported them into Blender 2.49 using the .md2 import script.
They were all about the same size which didn't make sense to me, which is why I came here now.
I think the only one that was considerably bigger was the UFO.Carrier.
Mattn:
ah. you imported the geoscape models, no? use the models from base/models/aircraft (for those that are available)
RaXaR:
Yip, those are the ones I imported.
But it's cool. I've now used the cockpit of each Human craft to gauge the scale of the ship. The results are pretty okay so far.
Think I'll use the same process for the UFOs later on.
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