Development > Artwork
Scale of Aircraft
RaXaR:
Hi guys :)
I've been fooling around with getting assets into Blender 2.6+Cycles and so far it appears to be working. I created a file with a couple of the aircraft in it to setup their scales relative to a soldier. However, I have no idea what these scales should be. :P
So my request is: Could one of the core team please load this file and simply scale them to accurate approximation?
The included soldier model is about 1.8m tall. I also made a comment in the .blend file.
This is the Blender version I used: http://graphicall.org/110/download
(The latest official 2.6 builds should work as well)
Thanks in advance.
H-Hour:
You should open up UFORadiant. Look under Prefabs and you should see Dropships, Interceptors and UFOs. This is the scale they appear on maps in the game, so that's probably as close as you get to an "official" scale.
RaXaR:
--- Quote from: H-Hour on February 08, 2013, 10:36:16 am ---You should open up UFORadiant. Look under Prefabs and you should see Dropships, Interceptors and UFOs. This is the scale they appear on maps in the game, so that's probably as close as you get to an "official" scale.
--- End quote ---
Hi H-Hour
Thanks for the reply. I currently don't have the binary distro of UFOAI installed nor UFORadiant.
I'm not planning to use the assets in-game, it's for still renders.
H-Hour:
I don't think there's any other way to get the scale, sorry.
RaXaR:
Okay that's cool then.
Is there perhaps text/description of each craft on the forum or something?
Basically I can deduce what the scale for each craft would be if I have more info about them.
Stuff like 'crew capacity' and 'payload size' etc
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