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RC6 win32 ufoai crash on startup

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twiks:
Hi, I'm x-com fan. I was extremely excited to find UFO.AI. It's really fantastic game.

When I sow a new version of ufoai  :D  I have uninstall ealier RC5 and then install RC6 version. Unfortunately when I'm traing to run it monitor just going gray and then after about 2 seconds windows shows error message: "The instruction at 0x12f5b930 referenced to memory at 0x12f5b930. Memory could not be read." and game just kicking me bact to desktop. I haven't this problem's before on RC5. Could anyone help me with this?
I have:
 Windows 2000 Prof SP4 polish version
 NVIDIA GeForce2 MX 400
 768 MB RAM
 Athalon 1900+ XP processor

Thanks

Mattn:
we need a backtrace to help you - you can also try to start the game with "+set vid_fullscreen 0" and/or "+set snd_init 0" as commandline parameters. please see http://ufo.myexp.de/wiki/index.php/Bugs and http://ufo.myexp.de/wiki/index.php/Debugging

grumpy:
I have the same problem on a very similar system.
Gdb crashes when I try "bt full", but here is the log up to that point.


--- Code: ---
(gdb) run +set vid_fullscreen 0 +set vid_grabmouse 0 +set developer 1
run +set vid_fullscreen 0 +set vid_grabmouse 0 +set developer 1
Starting program: C:\Program Files\UFO-AI\UFOAI-2.0-RC6/ufo.exe +set vid_fullscreen 0 +set vid_grabmouse 0 +set developer 1
7c2d0000:C:/WINNT/system32/ADVAPI32.DLL
7c570000:C:/WINNT/system32/KERNEL32.DLL
77d30000:C:/WINNT/system32/RPCRT4.DLL
78000000:C:/WINNT/system32/msvcrt.dll
77e10000:C:/WINNT/system32/USER32.dll
77f40000:C:/WINNT/system32/GDI32.dll
77570000:C:/WINNT/system32/WINMM.DLL
75050000:C:/WINNT/system32/WSOCK32.DLL
75030000:C:/WINNT/system32/WS2_32.DLL
75020000:C:/WINNT/system32/WS2HELP.DLL
330000:C:/Program Files/UFO-AI/UFOAI-2.0-RC6/zlib1.dll
74fa0000:C:/WINNT/system32/CRTDLL.dll"C:/WINNT/system32/CRTDLL.dll": error reading line numbers
350000:C:/Program Files/UFO-AI/UFOAI-2.0-RC6/intl.dll
12840000:C:/Program Files/UFO-AI/UFOAI-2.0-RC6/iconv.dll
681a0000:C:/WINNT/system32/serwvdrv.dll
66740000:C:/WINNT/system32/umdmxfrm.dll
759c0000:C:/WINNT/system32/mmdrv.dll
611c0000:C:/Program Files/UFO-AI/UFOAI-2.0-RC6/ref_gl.dll
12f40000:C:/Program Files/UFO-AI/UFOAI-2.0-RC6/SDL.dll
686c0000:C:/Program Files/UFO-AI/UFOAI-2.0-RC6/jpeg62.dll
12f90000:C:/Program Files/UFO-AI/UFOAI-2.0-RC6/SDL_ttf.dll
69510000:C:/WINNT/system32/opengl32.dll
6fac0000:C:/WINNT/system32/GLU32.dll
51000000:C:/WINNT/system32/DDRAW.dll
728a0000:C:/WINNT/system32/DCIMAN32.dll
130f0000:C:/WINNT/system32/nview.dll
70a70000:C:/WINNT/system32/SHLWAPI.dll
7cf30000:C:/WINNT/system32/SHELL32.dll
71710000:C:/WINNT/system32/COMCTL32.dll
690a0000:C:/WINNT/system32/PSAPI.DLL
7ce20000:C:/WINNT/system32/ole32.dll
779b0000:C:/WINNT/system32/OLEAUT32.dll
77820000:C:/WINNT/system32/VERSION.dll
759b0000:C:/WINNT/system32/LZ32.DLL
69bf0000:C:/WINNT/system32/NTMARTA.DLL
77800000:C:/WINNT/system32/WINSPOOL.DRV
76620000:C:/WINNT/system32/MPR.DLL
77950000:C:/WINNT/system32/WLDAP32.dll
75150000:C:/WINNT/system32/SAMLIB.dll
77bf0000:C:/WINNT/system32/NTDSAPI.dll
77980000:C:/WINNT/system32/DNSAPI.DLL
7cdc0000:C:/WINNT/system32/NETAPI32.DLL
7c340000:C:/WINNT/system32/Secur32.dll
751c0000:C:/WINNT/system32/NETRAP.dll
136d0000:C:/WINNT/system32/NVWRSSV.DLLwarning: Lowest section in C:/WINNT/system32/NVWRSSV.DLL is .rsrc at 0x10001000
6e420000:C:/WINNT/system32/INDICDLL.dll
75e60000:C:/WINNT/system32/IMM32.dll
13730000:C:/WINNT/system32/nvoglnt.dll
6c8d0000:C:/WINNT/system32/MCD32.DLL
5ff60000:C:/WINNT/system32/KBDUS.DLLwarning: Lowest section in C:/WINNT/system32/KBDUS.DLL is .data at 0x5ff61000
5ff50000:C:/WINNT/system32/KBDSW.DLLwarning: Lowest section in C:/WINNT/system32/KBDSW.DLL is .data at 0x5ff51000
611c0000:C:/Program Files/UFO-AI/UFOAI-2.0-RC6/ref_gl.dll (symbols previously loaded)
14ab0000:C:/Program Files/UFO-AI/UFOAI-2.0-RC6/SDL.dll (symbols previously loaded)
686c0000:C:/Program Files/UFO-AI/UFOAI-2.0-RC6/jpeg62.dll (symbols previously loaded)
14b00000:C:/Program Files/UFO-AI/UFOAI-2.0-RC6/SDL_ttf.dll (symbols previously loaded)
69510000:C:/WINNT/system32/opengl32.dll (symbols previously loaded)
6fac0000:C:/WINNT/system32/GLU32.dll (symbols previously loaded)
51000000:C:/WINNT/system32/DDRAW.dll (symbols previously loaded)
728a0000:C:/WINNT/system32/DCIMAN32.dll (symbols previously loaded)

Program received signal SIGSEGV, Segmentation fault.
0x12f67700 in _libzdll_a_iname ()
(gdb)

--- End code ---

twiks:
I try to start the game with "+set vid_fullscreen 0" and/or "+set snd_init 0" as commandline parameters but it doesn’t help. I've don debugging (I think) and I've add entry 1598562  to the Bugtracker.

\Twiks\

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