General > Discussion

2.5 sucks completely

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Triaxx2:
Waste of a Grenade. With four snipers, you can finish the entire alien group before more than one or two shots land.

Incidentally, I started a new game with the latest version ie 2-12-2013, and it's much better than before, though the inability of snipers to wear armor is pretty stupid.

krilain:

--- Quote from: Triaxx2 on February 14, 2013, 01:09:13 am ---Incidentally, I started a new game with the latest version ie 2-12-2013, and it's much better than before, though the inability of snipers to wear armor is pretty stupid.

--- End quote ---
I've to see this , thanks for the aknowledgment sir ;_)

--- Quote from: Triaxx2 on February 14, 2013, 01:09:13 am ---(..) it's much better than before, though the inability of snipers to wear armor is pretty stupid.

--- End quote ---
In general I would agree with such a remark. If the association sniper+armor has to be discouraged, I'm OK with the idea, the way to do this shouldn't be to make it impossible. I would prefere a malus on the accuracy, or applyable on the stealth when it will be implemented. That's normal to have difficulties to shoot when you wear a heavy armour, however, you still can shoot so if some people prefere, let them do.

Triaxx2:
The problem is that most of the maps aren't large enough to use the sort of stealth a sniper excels at. Being so far away that only a lucky shot will hurt them, and only a couple will kill them. I had my first mission be in the graveyard map, which is awesome, and I killed three of the four aliens on the map, and had the fourth one fire twice and instantly kill one of my two snipers. I did a little math and had he been wearing the armor, he'd have survived. He was literally within the one square effective range of someone's medkit, which is a rare enough circumstance. Since he can't wear armor and make an aimed shot, he ends up going into battle in his pyjamas, which are not at all protective.

I'd rather the imposition of a movement penalty for the armor. If you're wearing too much armor, you should be using 3 TU to move, not be unable to shoot.

Sarin:
That's odd, every recruit starts at 30+ strength, that's enough to wear combat armor, sniper rifle, spare reload and couple of grenades, that's bare minimum you need. So you are either playing a game started before the weight was implemented so your soldiers have too low strength, or you are trying to reach the TU bonus, and that limits your loadout options too much to make the snipers effective.

krilain:

--- Quote from: Sarin on February 14, 2013, 07:35:38 am ---So you are either playing a game started before the weight was implemented so your soldiers have too low strength, or you are trying to reach the TU bonus, and that limits your loadout options too much to make the snipers effective.

--- End quote ---
This armor issue is about the last nightly release. I havn't played it yet.

--- Quote from: Triaxx2 on February 14, 2013, 02:55:57 am ---I'd rather the imposition of a movement penalty for the armor. If you're wearing too much armor, you should be using 3 TU to move, not be unable to shoot.

--- End quote ---
I wouldn't say unable to shoot, I would say hampered. In my opinion it is easier to shoot with accuracy when you wear light.

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